5e:Aura of Vitality: Difference between revisions

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{{5e Spell
{{5e Spell  
|name=Aura of Vitality  
|name=Aura of Vitality  
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|scales= <!-- blank if false, "true" if scalable -->
|scales= <!-- blank if false, "true" if scalable -->
|summary=Creates an area of healing. <!--unofficial description of spell effects-->
|summary=Creates an area of healing. <!--unofficial description of spell effects-->
|casters=Paladin
|casters=Cleric, Druid, Paladin
|fluff=
|fluff=
|rules=Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a {{srd5lc|Bonus Action}} to cause one creature in the aura (including you) to regain 2d6 {{srd5lc|Hit Point}}s.
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|higherlevel= <!-- blank if false, "true" if scalable -->
|higherlevels= <!-- blank if false, "true" if scalable -->
}}
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==Sources and Notes==
==Sources and Notes==
* {{Cite Pub|Player's Handbook (5e)}}
:* {{Cite Pub|Player's Handbook (5e)|pages=209, 216}}
{{5e Footer|Spell|Copyright}}
:* expanded caster list in:
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=30, 35}}
<references />
{{5e Footer|Spell|Fair Use}}
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Latest revision as of 21:13, 22 December 2020

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Player's Handbook (5e)
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5e Spell Aura of Vitality
3rd-level evocation
Casting Time: 1 action
Range:  Self (30 foot radius)
Components: V
Duration: Concentration, up to 1 minute
Scales: No
Casters: Cleric, Druid, Paladin

Unofficial Description: Creates an area of healing.


Sources and Notes


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