5e:Autumn Eladrin: Difference between revisions

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<div class="bctop">{{backto|{{5ed|Eladrin}}}}</div>
<div class="bctop">{{backto|{{5ed|Eladrin}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{5epointer|Mordenkainen's Tome of Foes}}</div>
<div class="badge">{{5epointer|Varied|sources=MToF, MotM}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Autumn Eladrin <!--Creature Name-->
|name=Autumn Eladrin <!--Creature Name-->
|sorttext=Eladrin Autumn
|sorttext=Eladrin Autumn
|refs=<ref name="mtof.195">{{Cite Pub|Mordenkainen's Tome of Foes|pages=195}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause).</ref>
|refs=<ref name="mtof.195">{{Cite Pub|Mordenkainen's Tome of Foes|pages=195}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="motm.115">{{Cite Pub|Monsters of the Multiverse|pages=115}} Licensed: &copy; Wizards of the Coast {{fairuc}}</ref> <ref name="var.hp">Variation (Hit Points/Hit Dice): The {{pub|MToF}} variant has less hitpoints (127) and hit dice. The {{pub|MotM}} version's {{srd5lc|HP}} are listed in the stat block.</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Fey <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Fey <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
Line 15: Line 15:
|ac=19 <!--armor class-->
|ac=19 <!--armor class-->
|acfluff=natural armor <!--reason if given-->
|acfluff=natural armor <!--reason if given-->
|hp=127 <!--number of hit points-->
|hp=165 <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|hd= <!--10d8, 4d12, etc.-->
|speed=30 ft.
|speed=30 ft.
|saves= <!--bonus to save; Athletics +5-->
|saves= <!--bonus to save; Athletics +5-->
|skills={{SRD5|Insight}}, {{SRD5|Medicine}}
|skills={{SRD5|Insight}}, {{SRD5|Medicine}}
|damageresistances={{bps}}
|damageresistances=<ref name="var.dres">Variation (Damage Resistances): The {{pub|MToF}} variant has different damage {{srd5lc|Resistance}} than the {{pub|MotM}} variant.</ref> {{srd5lc|Psychic}} ({{pub|MotM}} only), {{bps|n}} from nonmagical attacks ({{pub|MToF}} only).
|damageimmunity= <!--damage type; fire, radiant-->
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity= <!--condition; charmed, petrified-->
|conditionimmunity= <!--condition; charmed, petrified-->
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|summary=These eladrin take on the colors of fall; rusts, oranges, browns, etc. They reflect a time of peace.  <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=These eladrin take on the colors of fall; rusts, oranges, browns, etc. They reflect a time of peace.  <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  


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|fdesc1=
|fdesc1=


|feature2=Fey Step
|feature2=Innate Spellcasting
|flimit2={{SRD5|Recharge}} 4-6
|flimit2={{pub|MToF}} only, {{SRD5|Charisma}}
|fdesc2=
|fdesc2=<ref name="var.spell">Variatn (Spellcasting): The {{pub|MToF}} variant has the drow's spellcasting as a feature, while the {{pub|MotM}} version moves it to an {{srd5lc|Action}}. The spell list also varies.</ref>


|feature3=Innate Spellcasting
|feature3=Magic Resistance
|flimit3=
|flimit3=
|fdesc3=
|fdesc3={{SRD5trait}} The eladrin has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Spell}}s and other magical effects.


|feature4=Magic Resistance
|action1=Multiattack
|flimit4=
|alimit1={{pub|MotM}} only
|fdesc4=
 
|action1=Longsword
|alimit1=
|adesc1=
|adesc1=


|action2=Longbow
|action2=Longsword
|alimit2=
|alimit2=
|adesc2=
|adesc2=<ref name="var.psy">Variant (Psychic Damage): The {{pub|MToF}}'s Longsword and Longbow actions do less bonus {{srd5lc|Psychic}} damage than the {{pub|MotM}} version.</ref> ''{{SRD5|Melee Weapon Attack}}''
 
|action3=Longbow
|alimit3=
|adesc3=<ref name="var.psy" /> ''{{SRD5|Ranged Weapon Attack}}''
 
|action4=Spellcasting
|alimit4={{pub|MotM}} only, {{SRD5|Charisma}}
|ades4=<ref name="var.spell" />
 
|baction1=Fey Step
|blimit1={{SRD5|Recharge}} 4-6
|bdesc1=<ref name="var.fs">Variation (Fey Step): The {{pub|MToF}} variant listed this as a feature. The {{pub|MotM}} moves this to the {{srd5lc|Bonus Action}} section.</ref>


|reaction1=Foster Peace
|reaction1=Foster Peace
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}}
}}


'''Changeable Nature:''' See source.
'''Changeable Nature:''' See sources.
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">

Latest revision as of 15:53, 27 March 2023

D&D 5e Pointer target=Copyrighttarget=Fair Use ʰ 
5e Pointer  + 
Varied
MToF, MotM
A pointer is a short summary that points to published material.

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The Unofficial Description and any notes are licensed CC-BY-SA.

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Autumn Eladrin (Pointer) [1] [2] [3]
Medium Fey  (Elves, Eladrin), Chaotic Neutral
Armor Class: 19 (natural armor)
Hit Points: 165
Speed: 30 ft.
Str Dex Con Int Wis Cha
Skills: Insight, Medicine
Damage Resistances: [4] psychic (MotM only), bludgeoning, piercing, and slashing  from nonmagical attacks (MToF only).
Senses: darkvision 60 ft., passive perception 13
Languages: Common, Elvish, Sylvan
Challenge: 10 (5,900 xp)Proficiency Bonus (PB): +4

Features

Enchanting Presence.

Innate Spellcasting (MToF only, Charisma). [5]

Magic Resistance. [6] The eladrin has advantage on saving throws against spells and other magical effects. 

Actions

Multiattack (MotM only).

Longsword. [7] Melee Weapon Attack

Longbow. [7] Ranged Weapon Attack

Spellcasting (MotM only, Charisma).

Bonus Actions

Fey Step (Recharge 4-6). [8]

Reactions

Foster Peace.

Unofficial Description: These eladrin take on the colors of fall; rusts, oranges, browns, etc. They reflect a time of peace.


Changeable Nature: See sources.

Sources and Notes

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 195. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Jeremy Crawford. Monsters of the Multiverse (5e) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 115. Licensed: © Wizards of the Coast (used under 'fair use' clause)
  3. Variation (Hit Points/Hit Dice): The MToF variant has less hitpoints (127) and hit dice. The MotM version's hp are listed in the stat block.
  4. Variation (Damage Resistances): The MToF variant has different damage resistance than the MotM variant.
  5. Variatn (Spellcasting): The MToF variant has the drow's spellcasting as a feature, while the MotM version moves it to an action. The spell list also varies.
  6. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  7. Variant (Psychic Damage): The MToF's Longsword and Longbow actions do less bonus psychic damage than the MotM version. 7.0 7.1
  8. Variation (Fey Step): The MToF variant listed this as a feature. The MotM moves this to the bonus action section.

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