5e:Klarg

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User Creation
Source: Rlyehable
Date Created: 2021-03-17
Status: wip


Klarg
Huge Fey , Chaotic Neutral
Armor Class: 16 (natural armor)
Hit Points: 92 (8d12+40)
Speed: 35 ft.
Str Dex Con Int Wis Cha
20 (+5) 16 (+3) 20 (+5) 12 (+1) 12 (+1) 12 (+1)
Skills: Perception +2
Condition Immune: charmed, petrified
Senses: darkvision 60 ft., passive perception 13
Languages: Sylvan
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Keen Smell. The klarg has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The klarg regains 10 hit points at the start of its turn. If the klarg takes cold or necrotic damage, the trait doesn't function at the start of the klarg's next turn. The klarg dies only if it starts its turn with 0 hit points and doesn't regenerate. 

Actions

Multiattack. The klarg makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 7 (1d6+5) piercing damage.

Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6+5) slashing damage.

Reactions

Name. Description

Legendary Actions

Name. Description

Name. Description



Sources


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