5e:Rule Tip/Resistance: Difference between revisions

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'''Rule Tip: Resistance:''' <ref name="ua2020subclass3">{{Cite Pub|UA 2020 Subclasses Part 3}}</ref> <br />
'''Rule Tip: Resistance:'''<br />
When you have {{srd5lc|Resistance}} to a {{srd5lc|Damage Type}}, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage {{srd5lc|Immunity}}, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage {{srd5lc|Vulnerability}}.
When you have {{srd5lc|Resistance}} to a {{srd5lc|Damage Type}}, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage {{srd5lc|Immunity}}, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage {{srd5lc|Vulnerability}}.
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==Sources and Notes==
==Sources and Notes==
* {{Cite Pub|UA 2020 Subclasses Part 3}}
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[[Category:5e Rule Tips|Resistance 5e]]
[[Category:5e Rule Tips|Resistance 5e]]
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Latest revision as of 18:14, 8 July 2020

D&D 5e Varied ʰ 
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Rule Tip: Resistance: [1]
When you have resistance to a damage type, that damage is halved against you. Here’s the order that you apply modifiers to a type of damage: (1) any relevant damage immunity, (2) any addition or subtraction to the damage, (3) a relevant damage resistance, and then (4) a relevant damage vulnerability.

Sources and Notes