SRD5:Adult Brass Dragon
| Adult Brass Dragon [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
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| Huge Dragon (Metallic Dragons, Brass Dragons), Chaotic Good | ||||||||||||
| Armor Class: 18 (natural armor) | ||||||||||||
| Hit Points: 172 (15d12+75) | ||||||||||||
| Speed: 40 ft., burrow 30 ft., fly 80 ft. | ||||||||||||
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| Saving Throws: Dex +5, Con +10, Wis +6, Cha +8 | ||||||||||||
| Skills: History +7, Perception +11, Persuasion +8, Stealth +5 | ||||||||||||
| Damage Immunity: fire | ||||||||||||
| Senses: blindsight 60 ft., darkvision 120 ft., passive perception 21 | ||||||||||||
| Languages: Common, Draconic | ||||||||||||
| Habitat: Desert | ||||||||||||
| Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5 | ||||||||||||
FeaturesLegendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. ActionsMultiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Legendary ActionsThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn. |
Unofficial Description: Brass Dragon up to 100 years old
Variant: Dragons as Innate Spellcasters
[4] Many dragons have the ability to innately cast spells. Their Spellcasting Ability is Charisma, which also determines the number of spells it can cast.
Brass Dragon's Lair
[5] A brass dragon's desert lair is typically a ruin, canyon, or cave network with ceiling holes to allow for sunlight.
Lair Actions
[5] When fighting inside its lair, an brass dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
- Strong Wind
- Blinding Cloud
- Tracks in the Sand
- Monstrous Images
- Creature Awareness
If the dragon dies, effects fade in 1d10 days
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 86. (paraphrased) Licensed:© Wizards of the Coast (used under 'fair use' clause). ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 89. (summarized) ↑
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