SRD5:Azer

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Azer exists in other D&D editions see:

Azer (disambiguation).

Azer
Medium Elemental  (Fire Elementals), Lawful Neutral
Armor Class: 17 (natural armor, shield)
Hit Points: 39 (6d8+12)
Speed: 30 ft.
Str Dex Con Int Wis Cha
17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0)
Saving Throws: Con +4
Damage Immunity: fire, poison
Condition Immune: poisoned
Senses: passive perception 11
Languages: Ignan
Plane: Plane of Fire
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. 

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage, or 8 (1d10+3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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Monster data +

Azer (Sort Text: Azer 5e, Size: Medium, Type: Elemental, Subtypes: Fire Elemental, Alignment: Lawful Neutral, HP: 39, CR: 2, Features: Heated Body Heated Weapons Illumination Warhammer, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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