SRD5:Berserker NPC

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Berserker exists in other D&D editions see:

Berserker (disambiguation).

Berserker (NPC) [SRD5 OGL/CC-BY][1] [2] [3]
Medium Humanoid  (Any Race), Any Chaotic Alignment
Armor Class: 13 (hide armor)
Hit Points: 67 (9d8+27)
Speed: 30 ft.
Str Dex Con Int Wis Cha
16 (+3) 12 (+1) 17 (+3) 9 (-1) 11 (+0) 9 (-1)
Senses: passive perception 10
Languages: Any one language (usually Common
Habitat: Arctic, Coastal, Desert, Forest, Hill, Mountain
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn. 

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (1d12+3) slashing damage.


Hailing from uncivilized lands, unpredictable berserkers come together in war parties and seek conflict wherever they can find it. [SRD5 OGL/CC-BY][1]

Sources and Notes

  1. SRD5: 1.0 1.1
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Monster data +

Berserker (Sort Text: Berserker NPC 5e, Size: Medium, Type: Humanoid, Subtypes: Any Race, Alignment: Any Chaotic Alignment, HP: 67, CR: 2, Features: Reckless Greataxe, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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