SRD5:Bone Devil

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Bone Devil exists in other D&D editions see:

Bone Devil (disambiguation).

Bone Devil
Large Fiend  (Devils), Lawful Evil
Armor Class: 19 (natural armor)
Hit Points: 142 (15d10+60)
Speed: 40 ft., fly 40 ft.
Str Dex Con Int Wis Cha
18 (+4) 16 (+3) 18 (+4) 13 (+1) 14 (+2) 16 (+3)
Saving Throws: Int +5, Wis +6, Cha +7
Skills: Deception +7, Insight +6
Damage Resistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks. that aren't silvered.
Damage Immunity: fire, poison
Condition Immune: poisoned
Senses: darkvision 120 ft., passive perception 12
Languages: Infernal, telepathy 120 ft.
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4

Features

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects. 

Actions

Multiattack. The devil makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8+4) slashing damage.

Sting. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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Monster data +

Bone Devil (Sort Text: Devil Bone 5e, Size: Large, Type: Fiend, Subtypes: Devil, Alignment: Lawful Evil, HP: 142, Movement Type: Walk Fly, CR: 9, Features: Devil's Sight Magic Resistance Multiattack Claw Sting, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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