SRD5:Holy Aura

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D&D 5.0e SRD5 OGL CC-BY ʰ 

Holy Aura is a spell in 5th edition.

5e Spell Holy Aura [SRD5 OGL/CC-BY] [1]
8th-level abjuration
Casting Time: 1 action
Range:  Self
Components: V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Cleric

Divine light washes out from you and coalesces in a soft radiance in a 30-­foot radius around you. Creatures [2] of your choice in that radius when you cast this spell shed dim light in a 5-­foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.

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Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Holy Aura 8 Abjuration Action Self V S M Yes Cleric Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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