SRD5:Spellcasting Focus

From Rlyehwiki
Jump to navigation Jump to search

D&D 5e (2014) Varied ʰ 
See sections for licenses


Arcane Focus

[1]An arcane focus is a special item — an orb, a crystal, a rod, a specially constructed staff, a wand-­like length of wood, or some similar item — designed to channel the power of arcane spells.

Artisan's Tools

[2]These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency.

Artificer[3] You produce your artificer spell effects through your tools. You must have a spellcasting focus-specifically thieves' tools or some kind of artisan's tool-in hand when you cast any spell with this Spellcasting feature. You must be proficient with the tool to use it in this way...After you gain the Infuse Item feature at 2nd level, you can also use any item bearing one of your infusions as a spellcasting focus.

Druidic Focus

[1]A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Holy Symbol

[1]A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix PH-­B "SRD5:Fantasy-Historical Pantheons" lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.

Infused Item

[4]Whenever you finish a long rest, you can touch a nonmagical object and imbue it with one of your artificer infusions, turning it into a magic item.

See Artificer above.

Musical Instrument

[2]Several of the most common types of musical instruments are shown on the table as examples. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency.

Thieves' Tools

[2]This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-­bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks.

See Artificer above.

Spellcasting Focus Table

Item Cost Weight
Arcane focus
  Crystal 10 gp 1 lb.
  Orb 20 gp 3 lb.
  Rod 10 gp 2 lb.
  Staff 5 gp 4 lb.
  Wand 10 gp 1 lb.
Component pouch 25 gp 2 lb.
Druidic focus
  Sprig of mistletoe 1 gp
  Totem 1 gp
  Wooden staff 5 gp 4 lb.
  Yew wand 10 gp 1 lb.
Holy symbol
  Amulet 5 gp 1 lb.
  Emblem 5 gp
  Reliquary 5 gp 2 lb.

Sources and Notes

  1. From SRD5 - Adventurer's Tools 1.0 1.1 1.2
  2. From SRD5 - Tool 2.0 2.1 2.2
  3. Keith Baker, et. al.. Eberron Rising from the Last War (5e 2014) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. - Artificer (Spellcasting/Tools Required)
  4. Keith Baker, et. al.. Eberron Rising from the Last War (5e 2014) (2019-11-19). Wizards of the Coast. ISBN 978-0-7869-6689-9. - Artificer (Infuse Item)