SRD5:Dagger of Venom
You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn.
|Dagger of Venom||+1||1d4 Piercing (2d10 poison)||—||Finesse Light Thrown|
|1Magic bonus is not included in listed damage.|