View table: 5e24_Background

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Table structure:

  1. Name - String
  2. Sort_Text - String
  3. Ability - List of String, delimiter: ,
  4. Feat - String
  5. Featnote - String
  6. Skill - List of String, delimiter: ,
  7. Tool - List of String, delimiter: ,
  8. Equipment - List of Wikitext, delimiter: ,
  9. Summary - Wikitext

This table has 19 rows altogether.

Recreate data.

Page Name Sort Text Ability Feat Featnote Skill Tool Equipment Summary
5e24:Acolyte Background (edit) Acolyte Acolyte Intelligence Wisdom Charisma Magic Initiate [[5e24:Cleric|Cleric]] Insight Religion Calligrapher's Supplies

Choose A or B: (A) Calligrapher's Supplies

Book (prayers)

Holy Symbol

Parchment (10 sheets)

Robe

8 GP; or (B) 50 GP

You served in a religious order.

5e24:Acolyte Background (edit) Acolyte Acolyte Background Intelligence Wisdom Charisma Magic Initiate [[5e24:Cleric|Cleric]] Insight Religion Calligrapher's Supplies

Choose A or B: (A) Calligrapher's Supplies

Book (prayers)

Holy Symbol

Parchment (10 sheets)

Robe

8 GP; or (B) 50 GP

You served in a religious order.

5e24:Artisan (edit) Artisan Artisan Strength Dexterity Intelligence Crafter Investigation Persuasion Artisan's Tools

Choose A or B: (A) Artisan’s Tools (same as above)

2 Pouches

Traveler’s Clothes

32 GP; or (B) 50 GP

You were an apprentice to an artisan.

5e24:Charlatan (edit) Charlatan Charlatan Dexterity Constitution Charisma Skilled Deception Sleight of Hand Forgery Kit

Choose A or B: (A) Forgery Kit

Costume

Fine Clothes

15 GP; or (B) 50 GP

You were a con-man.

5e24:Criminal (edit) Criminal Criminal Dexterity Constitution Intelligence Alert Sleight of Hand Stealth Thieves' Tools

Choose A or B: (A) 2 Daggers

Thieves' Tools

Crowbar

2 Pouches

Traveler's Clothes

16 GP; or (B) 50 GP

You earned a living by breaking the law.

5e24:Entertainer (edit) Entertainer Entertainer Strength Dexterity Charisma Musician Acrobatics Performance Musical Instrument

Choose A or B: (A) Musical Instrument (same as above)

2 Costumes

Mirror

Perfume

Traveler's Clothes

11 GP; or (B) 50 GP

You earned a living by music, dance, oratory, or some other form of entertainment.

5e24:Farmer (edit) Farmer Farmer Strength Constitution Wisdom Tough Animal Handling Nature Carpenter's Tools

Choose A or B: (A) Sickle

Carpenter's Tools

Healer's Kit

Iron Pot

Shovel

Traveler's Clothes

30 GP; or (B) 50 GP

You earned from growing plants or tending animals.

5e24:Guard Background (edit) Guard Guard Strength Intelligence Wisdom Alert Athletics Perception Gaming Set

Choose A or B: (A) Spear

Light Crossbow

20 Bolts

Gaming Set (same as above)

Hooded Lantern

Manacles

Quiver

Traveler's Clothes

12 GP; or (B) 50 GP

You were a police officer or military guard.

5e24:Guard Background (edit) Guard Guard Background Strength Intelligence Wisdom Alert Athletics Perception Gaming Set

Choose A or B: (A) Spear

Light Crossbow

20 Bolts

Gaming Set (same as above)

Hooded Lantern

Manacles

Quiver

Traveler's Clothes

12 GP; or (B) 50 GP

You were a police officer or military guard.

5e24:Guide (edit) Guide Guide Dexterity Constitution Wisdom Magic Initiate [[5e24:Druid|Druid]] Stealth Survival Cartographer's Tools

Choose A or B: (A) Shortbow

20 Arrows

Cartographer's Tools

Bedroll

Quiver

Tent

Traveler's Clothes

3 GP; or (B) 50 GP

You were a guide either for the military, hunters, or explorers.

5e24:Hermit (edit) Hermit Hermit Constitution Wisdom Charisma Healer Medicine Religion Herbalism Kit

Choose A or B: (A) Quarterstaff

Herbalism Kit

Bedroll

Book (philosophy)

Lamp

Oil (3 flasks)

Traveler's Clothes

16 GP; or (B) 50 GP

You spent an extended time in isolation.

5e24:Merchant (edit) Merchant Merchant Constitution Intelligence Charisma Lucky Animal Handling Persuasion Navigator's Tools

Choose A or B: (A) Navigator's Tools

2 Pouches

Travele's Clothes

22 GP; or (B) 50 GP

You earned a living as a traveling seller and buyer of goods.

5e24:Noble Background (edit) Noble Noble Strength Intelligence Charisma Skilled History Persuasion Gambling Set

Choose A or B: (A) Gaming Set (same as above)

Fine Clothes

Perfume

29 GP; or (B) 50 GP

You are nobility, with education and used to negotiation.

5e24:Noble Background (edit) Noble Noble Background Strength Intelligence Charisma Skilled History Persuasion Gambling Set

Choose A or B: (A) Gaming Set (same as above)

Fine Clothes

Perfume

29 GP; or (B) 50 GP

You are nobility, with education and used to negotiation.

5e24:Sage (edit) Sage Sage Constitution Intelligence Wisdom Magic Initiate [[5e24:Wizard|Wizard]] Arcana History Calligrapher's Supplies

Choose A or B: (A) Quarterstaff

Calligrapher's Supplies

Book (history)

Parchment (8 sheets)

Robe

8 GP; or (B) 50 GP

You were a student, librarian, or scribe.

5e24:Sailor (edit) Sailor Sailor Strength Dexterity Wisdom Tavern Brawler Acrobatics Perception Navigator's Tools

Choose A or B: (A) Dagger

Navigator's Tools

Rope

Traveler's Clothes

20 GP; or (B) 50 GP

You earned your living on a ship, merchant or military.

5e24:Scribe (edit) Scribe Scribe Dexterity Intelligence Wisdom Skilled Investigation Perception Calligrapher's Supplies

Choose A or B: (A) Calligrapher's Supplies

Fine Clothes

Lamp

Oil (3 flasks)

Parchment (12 sheets)

23 GP; or (B) 50 GP

You earned your living writing and studying documents

5e24:Soldier (edit) Soldier Soldier Strength Dexterity Constitution Savage Attacker Athletics Intimidation Gaming Set

Choose A or B: (A) Spear

Shortbow

20 Arrows

Gaming Set (same as above)

Healer's Kit

Quiver

Traveler's Clothes

14 GP; or (B) 50 GP

You were in the military.

5e24:Wayfarer (edit) Wayfarer Wayfarer Dexterity Wisdom Charisma Lucky Insight Stealth Thieves' Tools

Choose A or B: (A) 2 Daggers

Thieves' Tools

Gaming Set (any)

Bedroll

2 Pouches

Traveler's Clothes

16 GP; or (B) 50 GP

You earned your living writing and studying documents