View table: 5e_Group_Patron
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Table structure:
- Sort_Text - String
- Page_Name - Page
- Name - String
- Types - List of String, delimiter: ,
- Perks - List of String, delimiter: ,
- Contact - List of String, delimiter: ,
- Agent_Name - String
- Agents - List of String, delimiter: ,
- Quests - List of String, delimiter: ,
- Summary - Wikitext
This table has 8 rows altogether.
Page | Sort Text | Page Name | Name | Types | Perks | Contact | Agent Name | Agents | Quests | Summary |
---|---|---|---|---|---|---|---|---|---|---|
5e:Academy | Academy | 5e:Academy | Academy | Boarding School • Arcane Enclave • Secret Monastery • Elite Institute • Vault of Secrets • Museum | Compensation • Documentation • Research • Resources • Training | Harried Functionary • Celebrated Instructor • Wizened Fixture • Infatuated Tourist • Spectral Fragment • Distant Observer | Factotums | Student • Groundskeeper • Professor • Researcher • Financier • Expert Speaker | Aberrant Zoology • Arcanodynamics • Forbidden History • Cryptogeography • Restorative Antiquarianism • Evolutionary Divinity | Schools, Institution of Knowledge, Training Academies |
5e:Ancient Being | Ancient Being | 5e:Ancient Being | Ancient Being | Elder Dragon • Lich • Bound Fiend • Guardian Celestial • the Endless • Primal Manifestation | Equipment • Research • Sanctuary • Strange Gifts | Employer • Back-Room Dealers • Magical Message Drop • Visions • Ephemeral Echo • The Mouthpiece | Operatives | Devotee • Infiltrator • Mouthpiece • Pupil • Guardian • Offspring | Rescue • Sabotage • Artifice • Treachery • Culling • Astral Heist | Undying, liches, fey lords, dragons, cosmic beings |
5e:Aristocrat | Aristocrat | 5e:Aristocrat | Aristocrat | Local Lord • Merchant Mastermind • Nomadic Princeling • Double Dealer • Ambitious Entepeneur • Future Ruler | Expenes • Immunity • Luxury • Salary | Common Contact • Professional • Family Peacemaker • Intimate Connection • Outside Insider • Outsider Inside | Retainers | Advisor • Bodyguard • Informant • House Staff • Messenger • Family Scion | Noble Union • Business Breakthrough • Sabotage Rival • Lost Lineage • Origin of Nobility • The New Nobility | Lesser nobility, high officials, powerful merchant houses |
5e:Criminal Syndicate | Criminal Syndicate | 5e:Criminal Syndicate | Criminal Syndicate | Thieves' Guild • Assassin Society • Magical Arms Dealer • Pirate Fleet • Body Snatchers • Thought Thieves | Assignments • Contraband • Fences • Safe Houses • Syndicate-Owned Businesses | Personal Mentor • Clever Urchin • Former Law Enforcement • Bon Vivant • Traitor • Criminal Royalty | Members | Burglar • Muscle • Con Artist • Cleaner • Mastermind • Mole | Acquisition and Retrieval • Heists • Gang Warfare • Enforcement • Assassination • Topple the Powerful | Crime families, gangs, thieve/assassin guilds |
5e:Guild | Guild | 5e:Guild | Guild | Crafters' Guild • Merchant Consortium • Miracle Makers' Association • Moneychangers • Philosophical Faction • Idenity Traders | Accommidations • Equipment • Resources • Training | The Perfectionist • Attentive Overseer • Hidden Benefactor • Discerning Mentor • Golem Guide • Fallen Muse | Representative | Researcher • Negotiator • Saboteur • Guard • Explorer • Expert | Deliver Goods • Acquire Materials • Eliminate a Rival • The Masterpiece • The Collector • The Bill Comes Due | Collection of craftsmen, artisans, merchants, masons, etc. |
5e:Millitary Force | Millitary Force | 5e:Millitary Force | Military Force | Standing Army • Mercenary Company • Expeditionary Force • Horde • Planar Conscripts • Sky Warriors | Armory • Chain of Command • Official Access • Orders • Salary | Tested Veteran • Taskmaster • Protective Officer • Bitter Soldier • Hopeful Commander • Devout Leader | Envoy | Combatant • Tactician • Medic • Scout • Provocateur • Spy | Strike Force • Defensive Operations • Special Forces • Reconnaissance • Seek and Destroy • Siege | Armies, Navies, Mercenary Companies, Knightly Order |
5e:Religious Order | Religious Order | 5e:Religious Order | Religious Order | Undead Hunters • Devout Scholars • Relic Collectors • Charitable Missionaries • Militant Inquisitors • Doomsaying Evangelists | Divine Service • Equipment • Proficiencies | Shadow Tongue • Inspired Creator • Mysterious Test • Fierce Inquisitor • Beloved Healer • Divinity's Voice | Member | Councilor • Defender • Ascetic • Inquisitor • Emissary • Chosen One | Safe Escape • Relic Recovery • Cult Hunt • Desperate Pilgrimage • Expunge Heresy • Prevent Prophecy | Churches, Cults, Monastic Orders |
5e:Sovereign | Sovereign | 5e:Sovereign | Sovereign | Village Elder • Young Noble • Shipwrecked Govenor • Ruler Returned • Hidden Power • True Regent | Elite Access • Expenses • Immunity • Salary | Intimate Conficant • Spymaster • Administrator • Executive Assistant • Envoy • Spectral Assembly | Proxy | Advisor • Ambassador • Secret Agent • Champion • Jester • Confidant | International Espionage • Undermine Rival • Expel Corruption • Subvert Blame • Test Heir • Desperate Diplomacy | Government leader(s), from Emperor to tribal elder. |