View table: One_Background

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Table structure:

  1. Name - String
  2. Sort_Text - String
  3. Ability - List of Wikitext string, delimiter: ,
  4. Skills - List of Wikitext string, delimiter: ,
  5. Tools - List of Wikitext string, delimiter: ,
  6. Languages - List of Wikitext string, delimiter: ,
  7. Feat - List of Wikitext string, delimiter: ,
  8. Equipment - List of Wikitext string, delimiter: ,
  9. Summary - Wikitext

This table has 18 rows altogether.

Recreate data.

Page Name Sort Text Ability Skills Tools Languages Feat Equipment Summary
One:Acolyte Acolyte Acolyte Background

+2 Wisdom

+1 Intelligence

Insight

Religion

Calligrapher's Supplies

Celestial

Magic Initiate (Divine)

Book (Prayers)

Calligrapher's Supplies

Holy Symbol

Parchment (10 sheets)

Robe

3 GP

Served in a temple

One:Artisan Artisan Artisan Background

+2 Intelligence

+1 Charisma

Investigation

Persuasion

Artisan's Tools (one of your choice)

Gnomish

Crafter

Abacus

Artisan's Tools (one choice)

Merchant's Scale

Pouch (2)

Traveler's Clothes

25 GP

You learned a craft.

One:Charlatan Charlatan Charlatan Background

+2 Charisma

+1 Dexterity

Deception

Sleight of Hand

Forgery Kit

Infernal

Skilled

Costume

Fine Clothes

Forgery Kit

25 GP

You were a confidence man/woman.

One:Criminal Criminal Criminal Background

+2 Dexterity

+1 Intelligent

Sleight of Hand

Stealth

Thieves' Tools

Thieves' Cant

Alert

Crowbar

Dagger (2)

Pouch (2)

Thieves' Tools

Traveler's Clothes

16 GP

You were a thief or thug.

One:Cultist Cultist Cultist Background

+2 Intelligence

+1 Charisma

Arcana

Religion

Disguise Kit

Abyssal

Magic Initiate (Arcane)

Bell

Common Clothes

Dagger

Disguise Kit

Lamp

Robe

19 GP

You belonged to an unrecognized religious group.

One:Entertainer Entertainer Entertainer Background

+2 Charisma

+1 Dexterity

Acrobatics

Performance

Musical Instrument (one of your choice)

Elvish

Magic Initiate (Arcane)

Costume (2)

Musical Instrument (same as above)

Perfume

Steel Mirror

Traveler's Clothes

8 GP

You earned your money by providing entertainment.

One:Farmer Farmer Farmer Background

+2 Constitution

+1 Wisdom

Animal Handling

Nature

Carpenter's Tools

Halfling

Tough

Carpenter's Tools

Healer's Kit

Iron Pot

shovel

Sickle

Traveler's Clothes

23 GP

You grew crops or raised livestock for sale.

One:Gladiator Gladiator Gladiator Background

+2 Strength

+1 Charisma

Athletics

Performance

Smith's Tools

Orc

Savage Attacker

Chain

Costume

Healer's Kit

Javelin (6)

Smith's Tools

Traveler's Clothes

15 GP

You earned your pay by fighting for the entertainment of others.

One:Guard Guard Guard Background

+2 Strength

+1 Wisdom

Athletics

Perception

Gaming Set (one of your choice)

Dwarvish

Alert

Crossbow Bolt (20)

Gaming Set (same as above)

Hooded Lantern

Light Crossbow

Manacles

Quiver

Spear

Traveler's Clothes

12 GP

You were a guard, police officer, or bodyguard.

One:Guide Guide Guide Background

+2 Wisdom

+1 Dexterity

Stealth

Survival

Cartographer's Tools

Giant

Magic Initiate (Primal)

Arrow (20)

Betroll

Cartographer's Tools

Fishing Tackle

Quiver

Shortbow

Tent

Traveler's Clothes

2 GP

You are knowledgeable about the environment and how to survive in it.

One:Hermit Hermit Hermit Background

+2 Wisdom

+1 Constitution

Medicine

Religion

Herbalism Kit

Sylvan

Magic Initiate (Primal)

Betroll

Book (Philosophy)

Fishing Tackle

Herbalism Kit

Lamp

Oil (3 flasks)

Quarterstaff

Traveler's Clothes

15 GP

You have separated yourself from civilization. Perhaps to better understand yourself or the universe.

One:Laborer Laborer Laborer Background

+2 Constitution

+1 Strength

Athletics

Survival

Mason's Tools

Dwarvish

Tough

Bullseye Lantern

Common Clothes

Handaxe

Light Hammer

Mason's Tools

Mess Kit

Oil (1 flask)

Sovel

Waterskin

15 GP

You have earned your living by manual labor.

One:Noble Noble Noble Background

+2 Charisma

+1 Intelligence

History

Persuasion

Gaming Set (one of your choice)

Draconic

Skilled

Fine Clothes

Gaming Set

Perfume

Signet Ring

24 GP

You may be an heir to a throne or the 12th daughter of a knight.

One:Pilgrim Pilgrim Pilgrim Background

+2 Wisdom

+1 Constitution

Religion

Survival

Musical Instrument (one of your choice)

Halfling

Healer

Bedroll

Healer's Kit

Holy Symbol

Musical Instrument

Rations (2 days)

Traveler's Clothes

16 GP

You are a religious devotee on a holy mission or haj

One:Sage Sage Sage Background

+2 Intelligence

+1 Wisdom

Arcana

History

Calligrapher's Supplies

Elvish

Magic Initiate (Arcane)

Book (History)

Calligrapher's Supplies

Parchment (8 sheets)

Quarterstaff

Robe

8 GP

You earned a living by copying documents and recording information.

One:Sailor Sailor Sailor Background

+2 Dexterity

+1 Wisdom

Acrobatics

Perception

Navigator's Tools

Primordial

Tavern Brawler

Dagger

Fishing Tackle

Navigator's Tools

Traveler's Clothes

10 GP

You earned a living working on a boat or ship.

One:Soldier Soldier Soldier Background

+2 Strength

+1 Constitution

Athletics

Intimidation

Gaming Set (one of your choice)

Goblin

Savage Attacker

Arror (20)

Gaming Set (same as above)

Healer's Kit

Quiver

Shortbow

Spear

Traveler's Clothes

14 GP

You have been trained to fight as part of a military organization.

One:Urchin Urchin Urchin Background

+2 Dexterity

+1 Wisdom

Insight

Stealth

Thieves' Tools

Common Sign Language

Lucky

Bedroll

Common Clothes

Dagger (2)

Gaming Set

Pouch

Thieves' Tools

18 GP

You grew up on the streets of some city, living by your wits.