View table: One_Feat

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Table structure:

  1. Name - String
  2. Sort_Text - String
  3. Feat_Category - String
  4. Level - String
  5. Epic - Boolean
  6. Fighting_Style - Boolean
  7. Prerequsites - List of Wikitext string, delimiter: ,
  8. Repeatable - Boolean
  9. Features - List of Wikitext string, delimiter: ,
  10. Summary - Wikitext

This table has 64 rows altogether.

Recreate data.

Page Name Sort Text Feat Category Level Epic Fighting Style Prerequsites Repeatable Features Summary
One:Ability Score Improvement Ability Score Improvement Ability Score Improvement Feat General 4th No No Yes

Increase Ability Scores

Boost one ability scores (+2) or two different ability scores (+1). Max. score is 20 or 22 depending on your level.

One:Actor Actor Actor Feat General 4th No No

Charisma 13+

Ability Score Increase

Impersonation

Mimicry

Boost to Charisma, advantage on impersonation attempts, reduced DC to mimic a person or sound.

One:Alert Alert Alert Feat General 1st No No

Initiative Proficiency

Initiative Swap

Boost to initiative, can swap initiative with willing creature

One:Athlete Athlete Athlete Feat General 4th No No

Strength

Dexterity

or Constitution 13+

Ability Score Increase

Climb Speed

Hop Up

Jumping

Boost to Str, Dex, or Con; gain climb speed, quick rise from prone, and boost to jump action.

One:Charger Charger Charger Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Improved Dash

Charge Attack

Boost to Str or Dex; boosts Dash movement, charge attack.

One:Crafter Crafter Crafter Feat General 1st No No

Tool Proficiency

Discount

Faster Crafting

Proficiency with 3 Artisan's Tools, discount on purchasing objects, Quicker crafting.

One:Crossbow Expert Crossbow Expert Crossbow Expert Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Ignore Loading

Firing in Melee

Dual Wielding

Boost to Dex; quicker loading of crossbows, boost to firing in melee, boost damage to bonus attack with light weapon while using light crossbow.

One:Defensive Duelist Defensive Duelist Defensive Duelist Feat General 4th No No

Dexterity 13+

Ability Score Increase

Parry

Boost to Dex; boost AC with finesse weapon as a reaction.

One:Dual Wielder Dual Wielder Dual Wielder Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Enhanced Dual Wielding

Quick Draw

Boost to Str or Dex; treat a weapon as if it is a light weapon, equip or store two weapons at the same time.

One:Durable Durable Durable Feat General 4th No No

Constitution 13+

Ability Score Increase

Defy Death

Speedy Recovery

Boost to Constitution; boost to Death Saving Throws, regain Hit Points by expending a Hit Die as a Bonus Action.

One:Elemental Adept Elemental Adept Elemental Adept Feat General 4th No No

Spellcasting or Pact Magic Feature

Yes

Ability Score Increase

Energy Mastery

Boost to Int, Wis, or Cha; ignore Resistance to one Damage Type when you cast a Spell.

One:Epic Boon of Combat Prowess Epic Boon of Combat Prowess Epic Boon of Combat Prowess Feat General 20th Yes No

Expert or Warrior Group

Once per Initiative, replace a failed Melee Attack with a hit.

One:Epic Boon of Dimensional Travel Epic Boon of Dimensional Travel Epic Boon of Dimensional Travel Feat General 20th Yes No

Expert or Mage Group

Ability Score Increase

Blink Steps

Boost to Dex, Int, Wis, or Cha. Gain ability to teleport after an Attack or Magic action.

One:Epic Boon of Energy Resistance Epic Boon of Energy Resistance Epic Boon of Energy Resistance Feat General 20th Yes No

Expert or Mage Group

Ability Score Increase

Energy Resistances

Energy Redirection

Boost Con, Int, Wis, or Cha. Gain Resistance to 2 Damage Types. You can redirect damage to you from these resisted damage types to a target within 60 feet of you.

One:Epic Boon of Fate Epic Boon of Fate Epic Boon of Fate Feat General 20th No No

Mage or Priest Group

Ability Score Increase

Improve Fate

Boost Int, Wis, or Cha. Buff or debuff a d20 test within a given radius a limited number of times a day.

One:Epic Boon of Fortitude Epic Boon of Fortituce Epic Boon of Fortitude Feat General 20th Yes No

Hit Point Maximum increased, bonus Hit Points when you heal.

One:Epic Boon of Irrestible Offense Epic Boon of Irresistible Offense Epic Boon of Irresistible Offense Feat General 20th Yes No

Expert or Warrior Group

Ability Score Increase

Overcome Defenses

Overwhelming Strike

Boost Str or Dex. Ignore Bludgeoning, Piercing, and Slashing Resistance. Bonus damage with roll of 20 on attack roll.

One:Epic Boon of Luck Epic Boon of Luck Epic Boon of Luck Feat General 20th Yes No

Expert Group

Once per Initiative, you may boost a d20 Test (after you roll it).

One:Epic Boon of Peerless Aim Epic Boon of Peerless Aim Epic Boon of Peerless Aim Feat General 20th Yes No

Expert or Warrior Group

Once per Initiative, you may make your missed Ranged Attack hit.

One:Epic Boon of Recovery Epic Boon of Recovery Epic Boon of Recovery Feat General 20th Yes No

Ability Score Increase

Last Stand

Death Defiant

Boost Con. Restore half your Hit Points once per day. Chance to reduce damage while at 0 hit points.

One:Epic Boon of Skill Proficiency Epic Boon of Skill Proficiency Epic Boon of Skill Proficiency Feat General 20th Yes No

You are Proficient in all Skills.

One:Epic Boon of Speed Epic Boon of Speed Epic Boon of Speed Feat General 20th Yes No

Expert or Warrior Group

Ability Score Increase

Escape Artist

Quickness

Boost Dex and Speed. You Disengage and remove your grappled and restrained conditions.

One:Epic Boon of Spell Recall Epic Boon of Spell Recall Epic Boon of Spell Recall Feat General 20th No No

Mage or Priest Group

Ability Score Increase

Free Casting

Boost Int, Wis, or Cha. Chance to not expend a spell slot when casting a 1st-4th level spell.

One:Epic Boon of the Night Spirit Epic Boon of the Night Spirit Epic Boon of Night Spirit General 20th Yes No

Expert or Mage Group

Ability Score Increase

Merge with Shadows

Shadowy Form

Boost Dex, Int, Wis, or Cha. While completely in Dim Light or Darkness, you can become Invisible and you have Resistance to most damage.

One:Epic Boon of the Unfettered Epic Boon of the Unfettered Epic Boon of Unfettered Feat General 20th Yes No

Expert or Warrior Group

Perform an enhanced Disengage as a Bonus Action.

One:Epic Boon of Truesight Epic Boon of Truesight Epic Boon of Truesight Feat General 20th No No

Priest Group

Ability Score Increase

Truesight

Boost Int, Wis, or Cha. Gain Truesight with a set range.

One:Epic Boon of Undetectability Epic Boon of Undetectability Epic Boon of Undetectability Feat General 20th Yes No

Expert Group

While hidden you can't be detected, magically or not.

One:Fighting Style Archery Fighting Style Archery Fighting Style Archery Feat General 1st No Yes

Fighting Style Feature

Buff to Ranged Weapon Attacks.

One:Fighting Style Defense Fighting Style Defense Fighting Style Defense Feat General 1st No Yes

Fighting Style Feature

Buff to ACs while wearing armor.

One:Fighting Style Dueling Fighting Style Dueling Fighting Style Dueling Feat General 1st No Yes

Warrior Group

Buff to damage rolls while wielding a single Melee Weapon.

One:Fighting Style Great Weapon Fighting Fighting Style Great Weapon Fighting Fighting Style Great Weapon Fighting Feat General 1st No Yes

Fighting Style Feature

Buff to average damages while wielding a Versatile or Two-Handed Melee Weapon with two hands.

One:Fighting Style Protection Fighting Style Protection Fighting Style Protection Feat General 1st No Yes

Fighting Style Feature

Use your Reaction and Shield to protect nearby ally.

One:Fighting Style Two-Weapon Fighting Fighting Style Two-Weapon Fighting Fighting Style Two-Weapon Fighting Feat General 1st No Yes

Warrior Group

Boost damage when utilizing the 2nd attack from using a Light Weapon in each hand.

One:Grappler Grappler Grappler Feat General 4th No No

Strength or Dexterity 13+

Ability Score Increase

Attack Advantage

Fast Wrestler

Punch and Grab

Boost Str or Dex; chance to grapple a target of an Unarmed Strike, and various boosts while you have Grappled a creature.

One:Great Weapon Master Great Weapon Master Great Weapon Master Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Cleave

Heavy Weapon Mastery

Boost Str; bonus attack on Critical Hit or kill, bonus damage if attacking with Heavy Weapon.

One:Healer Healer Healer Feat General 1st No No

Battle Medic

Healing Rerolls

Healer's Kit allows target to spend Hit Dice with a bonus, Bonus to healing magic

One:Heavily Armored Heavily Armored Heavily Armored Feat General 4th No No

Medium Armor Training

Ability Score Increase

Armor Training

Boost Str or Con; learn Heavy Armor Training

One:Heavy Armor Master Heavy Armor Master Heavy Armor Master Feat General 4th No No

Heavy Armor Training

Ability Score Increase

Damage Reduction

Boost Str or Con; reduce damage while wearing Heavy Armor.

One:Inspiring Leader Inspiring Leader Inspiring Leader Feat General 4th No No

Wisdom or Charisma 13+

Ability Score Increase

Encouraging Performance

Boost Wis or Cha; provide Temporary Hit Points ?'"`UNIQ--ref-00000001-QINU`"'? to allies at end of Short or Long Rest.

One:Keen Mind Keen Mind Keen Mind Feat General 4th No No

Intelligence 13+

Ability Score Increase

Lore Knowledge

Quick Study

Boost Int; gain or boost proficiency in a Skill, use Study as Bonus Action.

One:Lightly Armored Light Armored Light Armored Feat General 1st No No

Gain Light, Medium, and Shield Armor Training.

One:Lucky Lucky Lucky Feat General 1st No No

Luck Points

Advantage

Disadvantage

Gain luck points that applies Advantage or Disadvantage to rolls.

One:Mage Slayer Mage Slayer Mage Slayer Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Concentration Breaker

Guarded Mind

Boost Str or Dex; damage you inflict has an increased chance to break Concentration, once per Long Rest may choose to pass a failed Int, Wis, or Cha Save

One:Magic Initiate Magic Initiate Magic Initiate Feat General 1st No No Yes

Two Cantrips

1st-Level Spell

Gain cantrips and a 1st-Level Spell from the Arcane, Divine, or Primal Spell List

One:Medium Armor Master Medium Armor Master Medium Armor Master Feat General 4th No No

Medium Armor Training

Ability Score Increase

Dexterous Wearer

Boost Str or Dex; higher max AC bonus from Dex while wearing Medium Armor.

One:Mounted Combatant Mounted Combatant Mounted Combatant Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Mount Handler

Mounted Strike

Leap Aside

Veer

Boost Str, Dex, or Wis; boost Animal Handling Check to train Mounts, boost Attack Rolls against nearby creatures while mounted, intercept attack against your mount as a Reaction.

One:Musician Musician Musician Feat General 1st No No

Instrument Training

Inspiring Song

Gain proficiency with 3 musical instruments, give inspiration to allies when you rest.

One:Observant Observant Observant Feat General 4th No No

Intelligence or Wisdom 13+

Ability Score Increase

Keen Observer

Quick Search

Boost Int, or Wis; gain or boost Proficiency in a Skill, perform a Search as a Bonus Action.

One:Polearm Master Polearm Master Polearm Master Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Pole Strike

Reactive Strike

Boost Str; after an attack with a weapon that has both Heavy and Reach properties, use a Bonus Action to make another attack with the butt of the weapon, use a Reaction to make an attack with a polearm when a creature enters your Reach.

One:Resilient Resilient Resilient Feat General 4th No No

Ability Score Increase

Saving Throw Proficiency

Gain new Saving Throw Proficiency and boost related Ability Score.

One:Ritual Caster Ritual Caster Ritual Caster Feat General 4th No No

Intelligence

Wisdom

or Charisma 13+

Ability Score Increase

Ritual Spells

Quick Ritual

Boost Int, Wis, or Cha; learn to cast two 1st-level Ritual spells, once per Long Rest cast a Ritual Spell in its normal casting time.

One:Savage Attacker Savage Attacker Savage Attacker Feat General 1st No No

Boost to damage dice from weapon attacks

One:Sentinel Sentinel Sentinel Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Guardian

Halt

Boost Str, or Dex; make an Opportunity Attack against a nearby creature that Disengages or hits a target (other than you), creatures hit by your Opportunity Attacks lose their Speed.

One:Sharpshooter Sharpshooter Sharpshooter Feat General 4th No No

Proficiency with any Martial Weapon

Ability Score Increase

Bypass Cover

Firing in Melee

Long Shots

Boost Dex; ignore Half and Three-Quarters Cover, buff ranged attack while in melee, boost Long Range attacks.

One:Shield Master Shield Master Shield Master Feat General 4th No No

Shield Training

Ability Score Increase

Shield Bash

Interpose Shield

Boost Str; force a target you hit Save or be Pushed or fall Prone, reduce damage of some attacks.

One:Skilled Skilled Skilled Feat General 1st No No Yes

Gain 3 Skills

One:Skulker Skulker Skulker Feat General 4th No No

Dexterity 13+

Ability Score Increase

Blindsight

Fog of War

Sniper

Boost Dex; gain Blindsight, boost Stealth Checks to Hide in combat, attacks while Hidden doesn't end the Condition.

One:Speedster Speedster Speedster Feat General 4th No No

Dexterity or Constitution 13+

Ability Score Increase

Speed Increase

Dash Over Difficult Terrain

Boost Dex or Con; boost Speed while not in Heavy Armor, while you Dash, ignore Difficult Terrain.

One:Spell Sniper Spell Sniper Spell Sniper Feat General 4th No No

Spellcasting or Pact Magic Feature

Ability Score Increase

Bypass Cover

Casting in Melee

Increased Range

Boost Int, Wis or Cha; Spells ignore Half and Three-Quarters Cover, boost the casting Spells in melee, boost range of some Spells.

One:Tavern Brawler Tavern Brawler Tavern Brawler Feat General 1st No No

Enhanced Unarmed Strike

Damage Rerolls

Shove

Furniture as Weapons

Bonus damage to unarmed strikes, push with unarmed strike, bonus damage when using furniture as weapons.

One:Tough Tough Tough Feat General 1st No No

Bonus Hit Points based on Character Level.

One:War Caster War Caster War Caster Feat General 4th No No

Spellcasting or Pact Magic Feature

Ability Score Increase

Concentration

Reactive Spell

Somatic Components

Boost Int, Wis or Cha; boost Concentration Saving Throws, cast Spell in place of an Opportunity Attack, can cast Spell with Shield and/or Weapon in hands.

One:Weapon Master Weapon Master Weapon Master Feat General 4th Yes No

Expert or Mage Group

Ability Score Increase

Mastery Property

Boost Str or Dex. Gain weapon mastery of a weapon with which you are proficient.

One:Weapon Training Weapon Training Weapon Training Feat General 4th No No

Ability Score Increase

Weapon Proficiency

Boost Str or Dex; gain Proficiency with Martial Weapons.