Drilldown: 5e Spell
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1 mile (1) ·
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120 feet (20) ·
150 feet (5) ·
30 feet (16) ·
30 ft. (1) ·
300 feet (2) ·
60 feet (18) ·
80 feet (1) ·
90 feet (12) ·
Self (19) ·
Self (10 foot radius) (1) ·
Self (10-foot radius) (1) ·
Self (10-foot-radius hemisphere) (1) ·
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Self (30 foot radius) (2) ·
Self (30 foot range) (1) ·
Self (30-foot cone) (1) ·
Self (30-foot radius) (1) ·
Self (60 foot cone) (1) ·
Self (60-foot cone) (1) ·
Special (1) ·
Touch (27) ·
Unlimited (1)
Showing below up to 141 results in range #1 to #141.
5
- 5e:Ambient Drift
- 5e:Antagonize
- 5e:Arresting Caress
- 5e:Ashardalon's Stride
- 5e:Aura of Vitality
- 5e:Banishing Smite
- 5e:Blinding Smite
- 5e:Catnap
- 5e:Circle of Power
- 5e:Conjure Barrage
- 5e:Conjure Volley
- 5e:Conjure Vrock
- 5e:Control Winds
- 5e:Create Living Spellbook
- 5e:Crusader's Mantle
- 5e:Danse Macabre
- 5e:Dawn
- 5e:Destructive Wave
- 5e:Earth Tremor
- 5e:Elemental Weapon
- 5e:Enemies Abound
- 5e:Enervation
- 5e:Erosive Jet
- 5e:Erupting Earth
- 5e:Far Step
- 5e:Feign Death
- 5e:Flame Arrows
- 5e:Holy Weapon
- 5e:House of Cards
- 5e:Hunger of Hadar
- 5e:Immolation
- 5e:Infernal Calling
- 5e:Intellect Fortress
- 5e:Life Transference
- 5e:Lightning Arrow
- 5e:Maelstrom
- 5e:Mass Mage Armor
- 5e:Melf's Minute Meteors
- 5e:Mingling Guile
- 5e:Mire Fly
- 5e:Negative Energy Flood
- 5e:Psionic Blast
- 5e:Skill Empowerment
- 5e:Spirit Shroud
- 5e:Steel Wind Strike
- 5e:Summon Celestial
- 5e:Summon Draconic Spirit
- 5e:Summon Fey
- 5e:Summon Lesser Demons
- 5e:Summon Undead
- 5e:Summon Warrior Spirit
- 5e:Swift Quiver
- 5e:Synaptic Static
- 5e:Thunder Step
- 5e:Tidal Wave
- 5e:Tiny Servant
- 5e:Transmute Rock
- 5e:Wall of Light
- 5e:Wall of Sand
- 5e:Wall of Water
- 5e:Wrath of Nature
O
S
- SRD5:Animate Dead
- SRD5:Animate Objects
- SRD5:Antilife Shell
- SRD5:Arcane Hand
- SRD5:Awaken
- SRD5:Beacon of Hope
- SRD5:Bestow Curse
- SRD5:Blink
- SRD5:Call Lightning
- SRD5:Clairvoyance
- SRD5:Cloudkill
- SRD5:Commune
- SRD5:Commune with Nature
- SRD5:Cone of Cold
- SRD5:Conjure Animals
- SRD5:Conjure Elemental
- SRD5:Contact Other Plane
- SRD5:Contagion
- SRD5:Counterspell
- SRD5:Create Food and Water
- SRD5:Creation
- SRD5:Daylight Spell
- SRD5:Dispel Evil and Good
- SRD5:Dispel Magic
- SRD5:Dominate Person
- SRD5:Dream
- SRD5:Fear
- SRD5:Fireball
- SRD5:Flame Strike
- SRD5:Fly Spell
- SRD5:Gaseous Form
- SRD5:Geas
- SRD5:Glyph of Warding
- SRD5:Greater Restoration
- SRD5:Hallow
- SRD5:Haste
- SRD5:Hold Monster
- SRD5:Hypnotic Pattern
- SRD5:Insect Plague
- SRD5:Legend Lore
- SRD5:Lightning Bolt
- SRD5:Magic Circle
- SRD5:Major Image
- SRD5:Mass Cure Wounds
- SRD5:Mass Healing Word
- SRD5:Meld into Stone
- SRD5:Mislead
- SRD5:Modify Memory
- SRD5:Nondetection
- SRD5:Passwall
- SRD5:Phantom Steed
- SRD5:Planar Binding
- SRD5:Plant Growth
- SRD5:Protection from Energy
- SRD5:Raise Dead
- SRD5:Reincarnate
- SRD5:Remove Curse
- SRD5:Revivify
- SRD5:Scrying
- SRD5:Seeming
- SRD5:Sending
- SRD5:Sleet Storm
- SRD5:Slow
- SRD5:Speak with Dead
- SRD5:Speak with Plants
- SRD5:Spirit Guardians
- SRD5:Stinking Cloud
- SRD5:Telekinesis
- SRD5:Telepathic Bond
- SRD5:Teleportation Circle
- SRD5:Tiny Hut
- SRD5:Tongues
- SRD5:Tree Stride
- SRD5:Vampiric Touch
- SRD5:Wall of Force
- SRD5:Wall of Stone
- SRD5:Water Breathing
- SRD5:Water Walk
- SRD5:Wind Wall