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  • ...includes alpine, deciduous, and rain forests; jungles, and even the fungal forests of the {{5ep|Underdark}}. ===Forest Creatures===
    2 KB (224 words) - 11:44, 13 March 2024
  • {{5e Deity |of=oceans and sea creatures <!-- Forests, Waves, etc. -->
    798 bytes (104 words) - 08:47, 17 April 2023
  • {{5e Monster Short|Grung|Grung|Overview|Humanoid, Grung}} forests and tropical jungles. They are fiercely territorial
    1 KB (189 words) - 07:46, 4 April 2021
  • ...sely tied to the forces of nature. They dwell in twilight groves and misty forests. In some worlds, they are closely tied to the [[SRD5:Feywild|Feywild]], als {{5e Monster List|Fey}}
    864 bytes (126 words) - 20:13, 6 April 2021
  • {{5e Monster Short|Elf|Elf|Overview|Humanoid, Elf}} ...ed elves, were a long-lived race of the Tel-quessir found most commonly in forests, shrublands, and other wildernesses. From time to time the elves organized
    3 KB (470 words) - 18:01, 23 May 2022
  • {{5e Deity ...the Coast {{fairuc}}.</ref> <ref name="mm5.263">{{Cite Pub|Monster Manual (5e)|pages=263}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref n
    2 KB (245 words) - 08:35, 20 April 2023
  • {{5e Monster Short|Vegepygmy|Vegepygmy|Overview|Plant, Fungus, Vegepygmy}} ...&copy; TSR Inc. {{fairuc}}.</ref> were fungus creatures that lived in dark forests or underground, hunting for sustenance and spreading the spores from which
    3 KB (461 words) - 12:51, 26 February 2022
  • {{5e Monster ...[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyeha
    3 KB (427 words) - 06:17, 30 April 2024
  • {{5e Monster ...[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyeha
    2 KB (326 words) - 13:15, 6 February 2024
  • {{5e Racial Traits {{5e Height Weight|Centaur, Foloi|7' 9" (93")|3d6|1465|1d8|8' 11" 1525 lbs.|refs
    6 KB (898 words) - 16:24, 4 May 2022
  • ...once {{srd5lc|Shadow}}s. The exact process by which the {{srd5lc|Undead}} creatures became living again is debated even among the duskken. {{5e Height Weight|Duskken|5' 0"|1d8|90|2d6|5' 5" 125 lbs.}}
    6 KB (997 words) - 19:19, 7 June 2020
  • ...mining travel time depend on two factors: the speed and travel pace of the creatures moving and the terrain they’re moving over. ...open plains, or clear dungeon corridors. But adventurers often face dense forests, deep swamps, rubble-­filled ruins, steep mountains, and ice-­covered gro
    14 KB (2,420 words) - 07:25, 4 April 2021
  • {{5e Deity |of=Unbridled Strength <!-- Forests, Waves, etc. -->
    4 KB (588 words) - 13:26, 26 June 2023
  • {{5e Deity |of=Fire <!-- Forests, Waves, etc. -->
    4 KB (631 words) - 11:18, 10 December 2023
  • {{5e Monster Short|Drow|Drow|Overview|Humanoid, Elf, Drow}} ...cruel members, who sought safety in the [[5e:Underdark|underworld]]. These creatures, later known as the "dark elvenfolk" or drow, grew strong in the arcane art
    7 KB (1,128 words) - 11:04, 24 May 2020
  • {{5e Height Weight|Gnoll|6'11"|1d6|276|2d4|7'3", 296 lbs.}} ...ert to arctic, but are most commonly found in grassland plains, hills, and forests.
    5 KB (824 words) - 05:31, 10 October 2021
  • ...icular size controls in combat. See the ''[[Publication:Player's Handbook (5e)|Player’s Handbook]]'' for more information on creature size and space. ===Modifying Creatures===
    34 KB (5,395 words) - 17:31, 19 April 2023
  • |align="left"|Manannan mac Lir, god of oceans and sea creatures |align="left"|Silvanus, god of nature and forests
    10 KB (1,637 words) - 06:50, 5 October 2021