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  • <div class="bctop">{{backto|{{One|Race}}}}</div> ...re descended, from a crossing of {{onelc|Fiend}}s and humanoids from the {{One|Material Plane}}.
    2 KB (217 words) - 07:41, 26 October 2023
  • |riders=Halfling, Small Humanoids |adesc1=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) {{srd5lc|Piercing}} damage.
    2 KB (295 words) - 10:51, 12 February 2024
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    1 KB (218 words) - 13:25, 21 November 2023
  • {{refstart}}In bygone times the goblinoids were distinct from one another, with separate faiths and different customs. ...en one kind of goblinoid encounters another kind, the two groups don't see one another as strangers or foes. Instead they know that by the fact of their m
    5 KB (721 words) - 08:42, 11 October 2020
  • <div class="bctop">{{backto|{{One|Character Species}}}}</div> |{{One|Acid}}
    2 KB (315 words) - 18:48, 19 October 2023
  • |abilitynote=+2 to one of choice and +1 to a different one of choice <!--blank, note such as Choice of--> |languages={{5elang|Common}} and choice of one other
    2 KB (219 words) - 17:18, 12 March 2022
  • |summary={{5ep|Sahuagin}} are aquatic humanoids, shark-like in temperament |adesc1=The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
    3 KB (434 words) - 07:27, 30 April 2024
  • ...r.type">Variation (Type): The nature of firenewts is disputed among sages. One group follows {{5ed|Volo}} who classifies them as {{srd5lc|Humanoid}}s ({{p '''Unofficial Description:''' These amphibian humanoids (or elementals depending on who you believe), with red skin and tails, love
    1 KB (188 words) - 10:29, 13 April 2023
  • Each creature will be one of three subtypes: ...o others). A humanoid can be a stabilized species or a mutant (see below). Humanoids are also a choice for characters (see: {{phoenixash|Character Type#Humanoid
    4 KB (505 words) - 07:31, 30 August 2023
  • ...o others). A humanoid can be a stabilized species or a mutant (see below). Humanoids start with 2 {{phoenixash|Creature Trait}}s. ...or symbiote. Stabilized species and mutants start with 3 creature traits (one of which is usually {{5epa|Manipulative Appendage}}).
    4 KB (554 words) - 05:50, 25 October 2023
  • ...you can target one additional humanoid for each slot level above 2th. The humanoids must be within 30 feet of each other when you target them.
    1 KB (232 words) - 09:31, 29 September 2021
  • ...eature. Symptoms include fatigue and cramps. The infected creature suffers one level of {{srd5lc|Exhaustion}}, and it regains only half the normal number ...stion. On a successful save, the character’s exhaustion level decreases by one level. If a successful saving throw reduces the infected creature’s level
    2 KB (326 words) - 14:15, 2 August 2021
  • |abilitynote=+1 to choice of one and :At 1st level, choose one of the following options:
    2 KB (338 words) - 09:52, 15 January 2022
  • |languages={{5elang|Common}} and one other language of your choice. |summary=Goat-legged humanoids <!--unplagiarized
    2 KB (231 words) - 06:48, 26 May 2022
  • <div class="badge">{{5epointer|One Grung Above}}</div> Tree-frog humanoids.<ref name="rly">'''Unofficial.''' [[user:Rlyehable]]</ref>
    2 KB (302 words) - 19:32, 18 April 2024
  • ...ragon}}. Sometimes dragons collect their cast-­off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon ...nce}} and breath weapons of dragons, and you have {{srd5lc|Resistance}} to one {{srd5lc|Damage Type}} that is determined by the kind of dragon that provid
    2 KB (344 words) - 15:05, 5 February 2020
  • ...e {{srd5lc|Proficiency}} in the {{SRD5|Athletics}} skill, and you count as one {{srd5lc|Size}} larger when determining your {{srd5lc|Carrying Capacity}} a ...rally acclimate to {{srd5lc|High Altitude}}s, even if you’ve never been to one. This includes elevations above 20,000 feet.
    2 KB (384 words) - 18:19, 18 May 2022
  • |summary=Specters appear as ghost-like humanoids. |adesc1=''{{SRD5|Melee Spell Attack}}:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 10 (3d6) {{srd5lc|Necrotic}} damage. The target must suc
    4 KB (552 words) - 17:09, 30 April 2024
  • |languages={{5elang|Common}} plus one language of choice [[Category:5e Humanoids]]
    2 KB (285 words) - 11:16, 4 May 2022
  • {{refstart}}In bygone times the goblinoids were distinct from one another, with separate faiths and different customs. ...en one kind of goblinoid encounters another kind, the two groups don't see one another as strangers or foes. Instead they know that by the fact of their m
    3 KB (474 words) - 08:31, 8 February 2024
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