SRD5:Disease: Difference between revisions
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{{ambiguous|Disease|from 5th edition [[SRD5|SRD]]}} | <div class="grid-container-std"> | ||
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A plague ravages the kingdom, setting the adventurers on a quest to find a cure. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering from a wasting illness. A {{srd5lc|Warlock}} offends some dark power and contracts a strange affliction that spreads whenever he casts spells. | A plague ravages the kingdom, setting the adventurers on a quest to find a cure. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering from a wasting illness. A {{srd5lc|Warlock}} offends some dark power and contracts a strange affliction that spreads whenever he casts spells. | ||
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A disease that does more than infect a few party members is primarily a plot device. The rules help describe the effects of the disease and how it can be cured, but the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one {{srd5lc|Race}} or kind of creature to another. A plague might affect only {{srd5lc|Construct}}s or {{srd5lc|Undead}}, or sweep through a {{srd5lc|Halfling}} neighborhood but leave other races untouched. What matters is the story you want to tell. | A disease that does more than infect a few party members is primarily a plot device. The rules help describe the effects of the disease and how it can be cured, but the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one {{srd5lc|Race}} or kind of creature to another. A plague might affect only {{srd5lc|Construct}}s or {{srd5lc|Undead}}, or sweep through a {{srd5lc|Halfling}} neighborhood but leave other races untouched. What matters is the story you want to tell. | ||
{{SRD5end}} | |||
==List of Diseases== | ===List of Diseases=== | ||
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==Sources== | ==Sources== | ||
* | :* {{Cite Pub|SRD-OGL v5.1}} | ||
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{{DEFAULTSORTKEY: | {{DEFAULTSORTKEY: Disease 5e}} | ||
[[Category:5e]] | [[Category:5e]] | ||
[[Category:SRD5]] | [[Category:SRD5]] | ||
[[Category: | [[Category:DnD Diseases]] | ||
[[Category:5e Diseases]] | [[Category:5e Diseases]] | ||
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Latest revision as of 10:43, 23 January 2023
See Disease (disambiguation)
A plague ravages the kingdom, setting the adventurers on a quest to find a cure. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering from a wasting illness. A warlock offends some dark power and contracts a strange affliction that spreads whenever he casts spells.
A simple outbreak might amount to little more than a small drain on party resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease, and deal with the consequences.
A disease that does more than infect a few party members is primarily a plot device. The rules help describe the effects of the disease and how it can be cured, but the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. A plague might affect only constructs or undead, or sweep through a halfling neighborhood but leave other races untouched. What matters is the story you want to tell.
List of Diseases
14 diseases
Disease | Targets | Incubation | Primary Effects | Secondary Effects | Damage Type | Carriers | Deadly | Sources | Canon | Pointer | User Creation |
---|---|---|---|---|---|---|---|---|---|---|---|
Blinding Sickness | Target of spell | Immediate | pain, reduced Wis checks and saves | blindness | No | SRD-OGL v5.1 | Yes | No | No | ||
Bluerot | Humanoids | 1-4 hours | boils, Con and Cha loss | fever, tingling extremities, water breathing | necrotic | undead | Yes | Ghosts of Saltmarsh | Yes | Yes | No |
Burrowing Worms | Humanoids | 1 turn | Necrotic damage | death and rise as the undead | necrotic | Spawns of Kyuss | Yes | Volo's Guide to Monsters | Yes | Yes | No |
Cackle Fever | Humanoids | 1-4 hours | fever, aches, exhaustion | laughter, incapacitation | psychic | Humanoids | Yes | SRD-OGL v5.1 | Yes | No | No |
Chaos Phage | Humanoids | None | Healing prevention, Hit Point Damage reduction, Death | Transformation into a Slaad | Blue Slaad | Yes | Monster Manual (5e) | Yes | Yes | No | |
Filth Fever | Target of spell | Immediate | fever | reduced Str checks, saves, and attack rolls | No | SRD-OGL v5.1 | Yes | No | No | ||
Flesh Rot | Target of spell | Immediate | flesh decay | decreased Cha checks, vulnerable to damage | No | SRD-OGL v5.1 | Yes | No | No | ||
Mindfire | Target of spell | Immediate | fever of the mind | decreased Int checks and saves, confusion | No | SRD-OGL v5.1 | Yes | No | No | ||
Red Face | beast, humanoid | 1-4 days | reduced vision, itchy rash | blindness | No | Ghosts of Saltmarsh | Yes | Yes | No | ||
Seizure | Target of spell | Immediate | shaking | decreased Dex checks, saves, and attack rolls | No | SRD-OGL v5.1 | Yes | No | No | ||
Sewer Plague | Humanoids | 1-4 days | fatigue, cramps, exhaustion | rats, vermin, otyughs | Yes | SRD-OGL v5.1 | Yes | No | No | ||
Sight Rot | beast, humanoid | 1-4 days | reduced vision | blindness | No | SRD-OGL v5.1 | Yes | No | No | ||
Slaad Egg | Humanoids | 3 Months | Maturing into a Slaad Tadpole | Death | Red Slaad | Yes | Monster Manual (5e) | Yes | Yes | No | |
Slimy Doom | Target of spell | Immediate | bleeding | decreased Con checks and saves, stunned | No | SRD-OGL v5.1 | Yes | No | No |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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