5e:Flind: Difference between revisions
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<div class="bctop">{{backto|{{5ed|Monster List}}}}</div> | <div class="bctop">{{backto|{{5ed|Monster List}}}}<br />{{backto|{{5ed|Gnoll}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5epointer| | <div class="badge">{{5epointer|Varied|sources=VGtM, MotM}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Flind <!--Creature Name--> | |name=Flind <!--Creature Name--> | ||
|sorttext= <!--usually blank. text to sort by--> | |sorttext= <!--usually blank. text to sort by--> | ||
|refs=<ref name="vgtm.153">{{Cite Pub|Volo's Guide to Monsters|pages=153}} Licensed: © Wizards of the Coast.</ref> <ref name="motm.127">{{Cite Pub|Monsters of the Multiverse|pages=127}} Licensed: © Wizards of the Coast.</ref> <ref name="var.type">Variant (Type): {{pub|VGtM}} lists the flind as a {{srd5lc|Humanoid}}, while {{pub|MotM}} classifies it as a {{srd5lc|Fiend}}.</ref> <ref name="var.dex">Variation (Dexterity): The {{pub|MotM}} variant has a higher {{SRD5|Dexterity}} which effects the {{iplink|Longbow}} action.</ref> <ref name="mhab">habitat (Coastal, Forest, Grassland, Hill) - {{pub|Monsters of the Multiverse}}</ref> | |||
<ref name="vhab">habitat (Arctic, Forest, Grassland, Hill) - {{pub|Volo's Guide to Monsters}}</ref> | |||
|monsterref= <!--name refered to in text--> | |monsterref= <!--name refered to in text--> | ||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
|swarm= <!--if swarm, enter size of individual creature of the swarm--> | |swarm= <!--if swarm, enter size of individual creature of the swarm--> | ||
|subtype= <!--Elf, Goblinoid, etc.--> | |subtype=Fiend, Gnoll, Flind <!--Elf, Goblinoid, etc.--> | ||
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil--> | |align=Chaotic Evil <!--Lawful Good, Chaotic Evil--> | ||
|ac=16 <!--armor class--> | |ac=16 <!--armor class--> | ||
|acfluff= <!--reason if given--> | |acfluff= <!--reason if given--> | ||
|hp=127 <!--number of hit points--> | |hp=127 <!--number of hit points--> | ||
|hd= | |hd= | ||
|speed=30 ft. | |speed=30 ft. | ||
|saves={{5eCon}}, {{5eWis}} | |saves={{5eCon}}, {{5eWis}} | ||
|skills={{SRD5|Intimidate}}, {{SRD5|Perception}} | |skills={{SRD5|Intimidate}}, {{SRD5|Perception}} | ||
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|senses={{srd5lc|Darkvision}} 60 ft. | |senses={{srd5lc|Darkvision}} 60 ft. | ||
|perception=15 <!--Passive Perception; 15--> | |perception=15 <!--Passive Perception; 15--> | ||
|languages= | |languages={{5elang|Gnoll}}, {{5elang|Abyssal}} | ||
|habitat=Arctic, Coastal, Forest, Grassland, Hill | |||
|cr=9 <!--Challenge Rating--> | |cr=9 <!--Challenge Rating--> | ||
|xp= <!--blank unless less than CR 1/8 or greater than CR 30--> | |xp= <!--blank unless less than CR 1/8 or greater than CR 30--> | ||
|summary=Blessed gnoll with magical flail <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | |summary=Blessed gnoll with magical flail <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Aura of Blood Thirst | |feature1=Aura of Blood Thirst | ||
|flimit1= | |flimit1= | ||
|fdesc1= | |fdesc1= | ||
|action1=Multiattack | |action1=Multiattack | ||
|alimit1= | |alimit1= | ||
|adesc1= | |adesc1= | ||
|action2=Flail of | |||
|alimit2= | |action2=Flail of Chaos | ||
|adesc2= | |alimit2={{pub|MotM}} variant only | ||
|action3=Flail of | |adesc2=<ref name="var.flail">Variation (Flail): The {{pub|MotM}} variant of these flail attacks have {{srd5lc|Reach}}.</ref> <ref name="var.focfom">Variation ({{iplink|Flail of Chaos}}/{{iplink|Flail of Madness}}): These two flail attacks are similar, but {{pub|MotM}} variant forces use of the target's {{srd5lc|Reaction}}, while the {{pub|VGtM}} version forces use of the target's {{srd5lc|Action}}.</ref> | ||
|alimit3= | |||
|adesc3= | |action3=Flail of Madness | ||
|action4= | |alimit3={{pub|MToF}} variant only | ||
|adesc3=<ref name="var.flail" /> <ref name="var.focfom" /> | |||
|action4=Flail of Pain | |||
|alimit4= | |alimit4= | ||
|adesc4= | |adesc4=<ref name="var.flail" /> <ref name="var.fop">Variation ({{iplink|Flail of Pain}}): The {{pub|VGtM}} variant does more {{srd5lc|Psychic}} damage.</ref> | ||
|action5=Flail of Paralysis | |||
|alimit5= | |||
|adesc5=<ref name="var.flail" /> | |||
|action6=Longbow | |||
|alimit6= | |||
|adesc6=<ref name="var.dex" /> | |||
|blimit1= | |blimit1= | ||
|bdesc1= | |bdesc1= | ||
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<div class="source"> | <div class="source"> | ||
==Sources and Notes== | ==Sources and Notes== | ||
<references /> | <references /> | ||
{{5e Footer| | {{5e Footer|Gnoll, Fiend|Fair Use}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> |
Latest revision as of 07:17, 28 December 2023
Flind [1] [2] [3] [4] [5] | ||||||||||||
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Medium Humanoid (Fiends, Gnolls, Flinds), Chaotic Evil | ||||||||||||
Armor Class: 16 | ||||||||||||
Hit Points: 127 | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Con, Wis | ||||||||||||
Skills: Intimidate, Perception | ||||||||||||
Senses: darkvision 60 ft., passive perception 15 | ||||||||||||
Languages:
| ||||||||||||
Habitat: Arctic, Coastal, Forest, Grassland, Hill | ||||||||||||
Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesAura of Blood Thirst. ActionsMultiattack. |
Unofficial Description: Blessed gnoll with magical flail
Sources and Notes
- Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 153. Licensed: © Wizards of the Coast. ↑
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 127. Licensed: © Wizards of the Coast. ↑
- Variant (Type): VGtM lists the flind as a humanoid, while MotM classifies it as a fiend. ↑
- Variation (Dexterity): The MotM variant has a higher Dexterity which effects the Longbow action. ↑ 4.0 4.1
- habitat (Coastal, Forest, Grassland, Hill) - Monsters of the Multiverse ↑
- habitat (Arctic, Forest, Grassland, Hill) - Volo's Guide to Monsters ↑
- Variation (Flail): The MotM variant of these flail attacks have reach. ↑ 7.0 7.1 7.2 7.3
- Variation (Flail of Chaos/Flail of Madness): These two flail attacks are similar, but MotM variant forces use of the target's reaction, while the VGtM version forces use of the target's action. ↑ 8.0 8.1
- Variation (Flail of Pain): The VGtM variant does more psychic damage. ↑
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