SRD5:Chuul: Difference between revisions

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<div class="bctop">{{backto|{{SRD5|Monster}}}}</div>
<div class="bctop">{{backto|{{SRD5|Aberration}}}}</div>
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{{5e Monster
{{5e Monster
|name=Chuul <!--Creature Name-->
|name=Chuul  
|sorttext=
|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Underground) - [[user:Rlyehable]]</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large <!--Medium, Large, etc.-->
|type=Aberration <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Aberration <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype=Chuul <!--Elf, Goblinoid, etc.-->
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil-->
|ac=16 <!--armor class-->
|ac=16 <!--armor class-->
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|perception=14 <!--Passive Perception bonus; +5-->
|perception=14 <!--Passive Perception bonus; +5-->
|languages=understands {{SRD5|Deep Speech}} but can't speak <!--Common, Goblin, None, etc.-->
|languages=understands {{SRD5|Deep Speech}} but can't speak <!--Common, Goblin, None, etc.-->
|habitat=Underdark, Underground
|cr=4 <!--Challenge Rating-->
|cr=4 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|summary=Chuul appear as nightmare, aberrant horse-sized crustaceans.


|feature1=Amphibious
|feature1=Amphibious
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|adesc3=One creature grappled by the chuul must succeed on a DC {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or be poisoned for 1 {{srd5lc|Minute}}. Until this poison ends, the target is {{srd5lc|Paralyzed}}. The target can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success.
|adesc3=One creature grappled by the chuul must succeed on a DC {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or be poisoned for 1 {{srd5lc|Minute}}. Until this poison ends, the target is {{srd5lc|Paralyzed}}. The target can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success.
}}
}}
{{SRD5end}}
'''Unofficial Description:''' Chuul appear as nightmare horse-sized crustaceans.
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{{SRD3ref}} A horrible mix of crustacean, insect, and serpent, the chuul is an abomination that lurks submerged or partially submerged, awaiting intelligent prey to devour. Although amphibious, chuuls are not good swimmers and actually prefer to be on land or in very shallow water when they attack. A chuul is about 8 feet long and weighs 650 pounds.
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]]
<references />
[[Category:SRD5 Monsters]]


{{SRD5 Footer|Monster}}
{{5e Footer|Aberration|OGL}}
{{5e Monster Data}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
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Latest revision as of 17:34, 16 January 2024

D&D 5.0e SRD5 OGL CC-BY ʰ 

Chuul [SRD5 OGL/CC-BY] [1] [2] [3] [4]
Large Aberration  (Chuuls), Chaotic Evil
Armor Class: 16 (natural armor)
Hit Points: 93 (11d10+33)
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
19 (+4) 10 (+0) 16 (+3) 5 (-3) 11 (+0) 5 (-3)
Skills: Perception +4
Damage Immunity: poison
Condition Immune: poisoned
Senses: darkvision 60 ft., passive perception 14
Languages: understands Deep Speech but can't speak
Habitat: Underdark, Underground
Challenge: 4 (1,100 xp)Proficiency Bonus (PB): +2

Features

Amphibious. The Chuul can breathe air and water.

Sense Magic. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the detect magic spell but isn't itself magical. 

Actions

Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.

Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.

Tentacles. One creature grappled by the chuul must succeed on a DC Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

End of the SRD5 material

Unofficial Description: Chuul appear as nightmare horse-sized crustaceans.

[SRD3 OGL] [5] A horrible mix of crustacean, insect, and serpent, the chuul is an abomination that lurks submerged or partially submerged, awaiting intelligent prey to devour. Although amphibious, chuuls are not good swimmers and actually prefer to be on land or in very shallow water when they attack. A chuul is about 8 feet long and weighs 650 pounds.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. habitat (Underground) - user:Rlyehable
  5. Wizards RPG Team. SRD v3.5 (3.5e) (2003). Wizards of the Coast. Licensed: OGL.

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Monster data +

Chuul (Sort Text: Chuul 5e, Size: Large, Type: Aberration, Subtypes: Chuul, Alignment: Chaotic Evil, HP: 93, CR: 4, Features: Amphibious Sense Magic Multiattack Pincer Tentacles, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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