SRD5:Death Dog: Difference between revisions
No edit summary |
m Habitat |
||
| Line 1: | Line 1: | ||
<div class=grid-container-std> | <div class=grid-container-std> | ||
<div class="bctop">{{backto|{{SRD5| | <div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5esrd}}</div> | <div class="badge">{{5esrd}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Death Dog < | |name=Death Dog | ||
|sorttext= | |||
|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|size=Medium <!--Medium, Large, etc.--> | |size=Medium <!--Medium, Large, etc.--> | ||
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
|swarm= <!--If swarm, size of individual creature in swarm--> | |swarm= <!--If swarm, size of individual creature in swarm--> | ||
|subtype= <!--Elf, Goblinoid, etc.--> | |subtype=Dog <!--Elf, Goblinoid, etc.--> | ||
|align=Neutral Evil <!--Lawful Good, Chaotic Evil--> | |align=Neutral Evil <!--Lawful Good, Chaotic Evil--> | ||
|ac=12 <!--armor class--> | |ac=12 <!--armor class--> | ||
| Line 31: | Line 33: | ||
|perception=15 <!--Passive Perception bonus; +5--> | |perception=15 <!--Passive Perception bonus; +5--> | ||
|languages= | |languages= | ||
|habitat=Desert | |||
|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|summary= | |summary=Two-headed dog. | ||
|feature1=Two-Headed | |feature1=Two-Headed | ||
| Line 48: | Line 51: | ||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a DC 12 {{SRD5|Constitution}} saving throw against {{srd5lc|Disease}} or become {{srd5lc|Poisoned}} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its {{srd5lc|Hit Point Maximum}} by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0. | |adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a DC 12 {{SRD5|Constitution}} saving throw against {{srd5lc|Disease}} or become {{srd5lc|Poisoned}} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its {{srd5lc|Hit Point Maximum}} by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0. | ||
}} | }} | ||
A '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone. | {{SRD5ref}} A '''death dog''' is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone. | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
[[Category:SRD5 Monsters]] | |||
{{ | {{5e Footer|Monstrosity|OGL}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
{{Navboxes}} | {{Navboxes}} | ||
Latest revision as of 13:35, 18 January 2024
| Death Dog [SRD5 OGL/CC-BY] [1] [2] [3] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Monstrosity (Dogs), Neutral Evil | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 39 (6d8+12) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Skills: Perception +5, Stealth +2 | ||||||||||||
| Senses: darkvision 120 ft., passive perception 15 | ||||||||||||
| Languages: — | ||||||||||||
| Habitat: Desert | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesTwo-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious. ActionsMultiattack. The dog makes two bite attacks. |
[SRD5 OGL/CC-BY] [1] A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑ 1.0 1.1
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
Back to Main Page → DnD → 5x → 5e → Monster → Monstrosity
- Open Game Content
Monster data +
Death Dog (Sort Text: Death Dog 5e, Size: Medium, Type: Monstrosity, Subtypes: Dog, Alignment: Neutral Evil, HP: 39, CR: 1, Features: Two-Headed • Multiattack • Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
1,396 articles