5e:Azure Fungus: Difference between revisions

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<div class=grid-container-user>
<div class=grid-container-user>
<div class="bctop">{{backto|{{5ed|Monster}}}}</div>
<div class="bctop">{{backto|{{5ed|Fungus}}}}</div>
<div class="notice"></div>
<div class="notice"></div>
<div class="badge">{{Author
<div class="badge">{{Author
|author_name=Rlyehable
|author_name=Rlyehable
|date_created=2014-11-18
|date_created=2014-11-18
|author=Rlyehable <!--username-->
|offsight= <!--blank, url if offsight-->
|systemtag=5euc
|systemtag=5euc
|date=2014-11-18 <!--date format: yyyy-mm-dd-->
|realname= <!--optional-->
|display_name=
|status=Finished
|status=Finished
|editing=Clarity edits only
|editing=Clarity edits only
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<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Azure Fungus <!--Creature Name-->
|name=Azure Fungus  
|sorttext= <!--usually blank. text to sort by-->
|sorttext= <!--usually blank. text to sort by-->
|size=Medium <!--Medium, Large, etc.-->
|refs=<ref name="rly.2014-11-18">[[user:Rlyehable]] Created:2014-11-18 Licensed: [[CC-BY-SA]].</ref>
|type=Plant <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|size=Medium
|type=Plant  
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|swarm= <!--if swarm, enter size of individual creature of the swarm-->
|subtype=Fungus <!--Elf, Goblinoid, etc.-->
|subtype=Fungus  
|align=Chaotic Neutral <!--Lawful Good, Chaotic Evil-->
|align=Chaotic Neutral  
|ac=13 <!--armor class-->
|ac=13  
|acfluff=natural armor <!--reason if given-->
|acfluff=natural armor  
|hp=10 <!--number of hit points-->
|hp=10  
|hd=2d8 <!--10d8, 4d12, etc.-->
|hd=2d8  
|speed=5 ft., {{srd5lc|Fly}} 30 ft. ({{srd5lc|Hover}}) <!--walking speed in feet, other speed (fly, swim) in feet-->
|speed=5 ft., {{srd5lc|Fly}} 30 ft. ({{srd5lc|Hover}})  
|str=13
|str=13
|dex=16
|dex=16
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|wis=16
|wis=16
|cha=10
|cha=10
|saves= <!--bonus to save; Athletics +5-->
|saves= <!--bonus to save; {{5eStr}} +5-->
|skills={{SRD5|Perception}} +3, {{SRD5|Stealth}} +3 <!--[[Stealth]] +3-->
|skills={{SRD5|Perception}} +3, {{SRD5|Stealth}} +3  
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damagevulnerabilities= <!--usually blank. bludgeoning, slashing, piercing-->
|damageresistances={{srd5lc|Acid}}, {{srd5lc|Poison}} <!--bludgeoning, slashing, piercing-->
|damageresistances={{srd5lc|Acid}}, {{srd5lc|Poison}}  
|damageimmunity= <!--damage type; fire, radiant-->
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity={{srd5lc|Poisoned}}, {{srd5lc|Prone}} <!--condition; charmed, petrified-->
|conditionimmunity={{srd5lc|Poisoned}}, {{srd5lc|Prone}}  
|senses={{srd5lc|Truesight}} 60 ft. <!--darkvision 60 feet, Tremorsense 30 feet-->
|senses={{srd5lc|Truesight}} 60 ft.  
|perception=18 <!--Passive Perception bonus; +5-->
|perception=18 <!--Passive-->
|languages= <!--Common, Goblin, None, etc.-->
|languages= <!--Common, Goblin, None, etc.-->
|habitat=Underdark, Underground
|plane=Underdark
|cr=3 <!--Challenge Rating-->
|cr=3 <!--Challenge Rating-->
|xp=700 <!--Experience points for destroying-->
|xp=<!--Experience points for destroying-->
|qualities=
|summary=Fungal creature often mistaken for a Grell <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Explosive|When the fungus is reduced to 0 {{srd5lc|Hit Point}}s, it explodes in a 20 foot radius {{srd5lc|Sphere}}. Creatures in the area takes 1 {{srd5lc|Thunder}} damage and are covered with spores.


Creatures that are reduced to 0 hit points within 1 week of being exposed to the spores cannot regain hit points, except by magical means. If they die within 1 week of being exposed, their corpse will grow pustules that burst releasing a dozen immature Azure Fungi (who {{srd5lc|Disengage}} and {{srd5lc|Dash}} to flee). While not a disease, any means of curing {{srd5lc|Disease}} will neutralize the spores. }}
|feature1=Explosive
|flimit1=
|fdesc1=When the fungus is reduced to 0 {{srd5lc|Hit Point}}s, it explodes in a 20 foot radius {{srd5lc|Sphere}}. Creatures in the area takes 1 {{srd5lc|Thunder}} damage and are covered with spores.


|actions=
Creatures that are reduced to 0 hit points within 1 week of being exposed to the spores cannot regain hit points, except by magical means. If they die within 1 week of being exposed, their corpse will grow pustules that burst releasing a dozen immature Azure Fungi (who {{srd5lc|Disengage}} and {{srd5lc|Dash}} to flee). While not a disease, any means of curing {{srd5lc|Disease}} will neutralize the spores.
{{5e Ability|Multiattack|The fungus can make one tentacle attack against up to 4 targets within reach.}}


{{5e Ability|Tentacle|''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, {{srd5lc|Reach}} 10 ft.; one creature. ''Hit:'' 5 (1d4+3) {{srd5lc|Bludgeoning}} damage plus 3 (1d4) {{srd5lc|Necrotic}} damage. If the fungus hits a {{SRD5|Medium}} size creature or smaller, the target must make a {{SRD5|DC}} 14 {{srd5lc|Saving Throw}} or be {{srd5lc|Grappled}}. The fungus may only grapple 1 creature at a time. Creatures that are grappled at the start of the fungus' {{srd5lc|Turn}}, are hit automatically by a tentacle attack. }}
|action1=Multiattack
|alimit1=
|adesc1=The fungus can make one tentacle attack against up to 4 targets within reach.


|reaction=
|action2=Tentacle
{{5e Ability|Deflect Arrows|The fungus can use its {{srd5lc|Reaction}} to catch thrown weapons or ammunition from a ranged weapon used against it. The fungus must make a {{SRD5|Dexterity}} saving throw (DC 10). If it succeeds, it takes no damage from the attack and the fungus gains an additional reaction. If it fails the save, it takes damage as normal and has expended its reaction for the turn.}}
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +5 to hit, {{srd5lc|Reach}} 10 ft.; one creature. ''Hit:'' 5 (1d4+3) {{srd5lc|Bludgeoning}} damage plus 3 (1d4) {{srd5lc|Necrotic}} damage. If the fungus hits a {{SRD5|Medium}} size creature or smaller, the target must make a {{SRD5|DC}} 14 {{srd5lc|Saving Throw}} or be {{srd5lc|Grappled}}. The fungus may only grapple 1 creature at a time. Creatures that are grappled at the start of the fungus' {{srd5lc|Turn}}, are hit automatically by a tentacle attack.


{{5e Ability|Preemptive Strike|The fungus can use its reaction when a creature enters its reach to make a tentacle attack. If the attack hits, the fungus gains an additional reaction. }}
|reaction1=Deflect Arrows
|rlimit1=
|rdesc1=The fungus can use its {{srd5lc|Reaction}} to catch thrown weapons or ammunition from a ranged weapon used against it. The fungus must make a {{SRD5|Dexterity}} saving throw (DC 10). If it succeeds, it takes no damage from the attack and the fungus gains an additional reaction. If it fails the save, it takes damage as normal and has expended its reaction for the turn.
 
|reaction2=Preemptive Strike
|rlimit2=
|rdesc2=The fungus can use its reaction when a creature enters its reach to make a tentacle attack. If the attack hits, the fungus gains an additional reaction.
}}  
}}  
__NOTOC__
==Description==
==Description==
Azure fungi are often mistaken for {{5ep|Grell}}. They consist of a floating, lumpy, spherical body with long, blueish tentacles hanging from it. They have no eyes and no mouth (sages suggest they absorb nutrients through their tentacles).
Azure fungi are often mistaken for {{5ed|Grell}}. They consist of a floating, lumpy, spherical body with long, blueish tentacles hanging from it. They have no eyes and no mouth (sages suggest they absorb nutrients through their tentacles).


They are deceptively quick, often striking an attacker before it can engage, and even catch arrows. They often strike from hiding. They have no eyes, but perceive their environment with clarity.
They are deceptively quick, often striking an attacker before it can engage, and even catch arrows. They often strike from hiding. They have no eyes, but perceive their environment with clarity.


The azure fungi are not evil, but will attack other creatures without provocation. They seem intelligent, and can communicate with each other via subtle tentacle movements, pheromones, or some other, undiscovered means, but have no verbal language.
The azure fungi are not evil, but will attack other creatures without provocation. They seem intelligent, and can communicate with each other via subtle tentacle movements, pheromones, or some other, undiscovered means, but have no verbal language.
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source"></div><!--source-->
<div class="source">
</div><!--grid-container-std-->
==Sources and Notes==
{{DEFAULTSORTKEY:Azure Fungus 5e}}
<references />
[[Category:User]]
[[Category:User]]


 
{{5e Footer|Fungus|CC-BY-SA}}
 
{{5e Monster Data}}
 
</div><!--source-->
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</div><!--grid-container-std-->
{{5e Breadcrumb|Monster}}
 
[[Category:User]]

Latest revision as of 08:11, 27 February 2024

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2014-11-18
Status: Finished


Azure Fungus [1]
Medium Plant  (Fungi), Chaotic Neutral
Armor Class: 13 (natural armor)
Hit Points: 10 (2d8)
Speed: 5 ft., fly 30 ft. (hover)
Str Dex Con Int Wis Cha
13 (+1) 16 (+3) 10 (+0) 10 (+0) 16 (+3) 10 (+0)
Skills: Perception +3, Stealth +3
Damage Resistances: acid, poison
Condition Immune: poisoned, prone
Senses: truesight 60 ft., passive perception 18
Languages:
Habitat: Underdark, Underground
Plane: Underdark
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Explosive. When the fungus is reduced to 0 hit points, it explodes in a 20 foot radius sphere. Creatures in the area takes 1 thunder damage and are covered with spores.

Creatures that are reduced to 0 hit points within 1 week of being exposed to the spores cannot regain hit points, except by magical means. If they die within 1 week of being exposed, their corpse will grow pustules that burst releasing a dozen immature Azure Fungi (who disengage and dash to flee). While not a disease, any means of curing disease will neutralize the spores. 

Actions

Multiattack. The fungus can make one tentacle attack against up to 4 targets within reach.

Tentacle. Melee Weapon Attack: +5 to hit, reach 10 ft.; one creature. Hit: 5 (1d4+3) bludgeoning damage plus 3 (1d4) necrotic damage. If the fungus hits a Medium size creature or smaller, the target must make a DC 14 saving throw or be grappled. The fungus may only grapple 1 creature at a time. Creatures that are grappled at the start of the fungus' turn, are hit automatically by a tentacle attack. 

Reactions

Deflect Arrows. The fungus can use its reaction to catch thrown weapons or ammunition from a ranged weapon used against it. The fungus must make a Dexterity saving throw (DC 10). If it succeeds, it takes no damage from the attack and the fungus gains an additional reaction. If it fails the save, it takes damage as normal and has expended its reaction for the turn.

Preemptive Strike. The fungus can use its reaction when a creature enters its reach to make a tentacle attack. If the attack hits, the fungus gains an additional reaction.

Description

Azure fungi are often mistaken for Grell. They consist of a floating, lumpy, spherical body with long, blueish tentacles hanging from it. They have no eyes and no mouth (sages suggest they absorb nutrients through their tentacles).

They are deceptively quick, often striking an attacker before it can engage, and even catch arrows. They often strike from hiding. They have no eyes, but perceive their environment with clarity.

The azure fungi are not evil, but will attack other creatures without provocation. They seem intelligent, and can communicate with each other via subtle tentacle movements, pheromones, or some other, undiscovered means, but have no verbal language.

Sources and Notes

  1. user:Rlyehable Created:2014-11-18 Licensed: CC-BY-SA.

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Monster data +

Azure Fungus (Sort Text: Azure Fungus 5e, Size: Medium, Type: Plant, Subtypes: Fungus, Alignment: Chaotic Neutral, HP: 10, CR: 3, Features: Explosive Multiattack Tentacle Has Lair, Has Lair: No, NPC: No, Canon: No, Pointer: No, UA: No, User: Yes, Sources: Rlyehable)