5e:Dust Devil Creature: Difference between revisions

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<div class=grid-container-std>
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<div class="bctop">{{backto|{{5ed|Air Elemental}}}}</div>
<div class="bctop">{{backto|{{5ed|Air Elemental}}}}</div>
<div class="notice"></div>
<div class="notice">{{ambiguous|Dust Devil}}</div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Dust Devil <!--Creature Name-->
|name=Dust Devil  
|sorttext=Elemental Dust Devil
|sorttext=Elemental Air Dust Devil
|refs=<ref name="mm5.124">{{Cite Pub|Monster Manual (5e)|pages=124}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="mm5.92">{{pub|MM5}} p.92 Licensed: &copy; [[WotC]].</ref>
|refs=<ref name="srd5var">Stat block is the {{SRD5|Air Elemental Common}} from the [[SRD5]] with changes from the {{pub|MM5}}. Licensed: [[OGL]] (except changes).</ref> <ref name="mm5.124">{{Cite Pub|Monster Manual (5e)|pages=124}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="mm5.92">{{pub|MM5}} p.92 Licensed: &copy; [[WotC]].</ref> <ref name="uohab">Habitat (unofficial) - User</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large  
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Elemental  
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Air Elemental<!--Elf, Goblinoid, etc.-->
|subtype=Air Elemental
|align=Neutral <!--Lawful Good, Chaotic Evil-->
|align=Neutral  
|ac=15 <!--armor class-->
|ac=15  
|acfluff= <!--reason if given-->
|acfluff= <!--reason if given-->
|hp=90 <!--number of hit points-->
|hp=90  
|hd= <!--10d8, 4d12, etc.-->
|hd=12d10+24
|speed=50 ft.  
|speed=50 ft.  
|str=14
|dex=20
|con=14
|int=
|wis=10
|cha=
|saves= <!--bonus to save; Athletics +5-->
|saves= <!--bonus to save; Athletics +5-->
|skills= <!--{{SRD|Stealth}} +3-->
|skills= <!--{{SRD|Stealth}} +3-->
|damageresistances={{srd5lc|Lightning}}, {{srd5lc|Thunder}}; {{bps}}
|damageresistances={{srd5lc|Lightning}}, {{srd5lc|Thunder}}; {{srd5lc|Bludgeoning}}, {{srd5lc|Piercing}}, and {{srd5lc|Slashing}} from nonmagical attacks.
|damageimmunity={{srd5lc|Poison}} <!--damage type; fire, radiant-->
|damageimmunity={{srd5lc|Poison}} <!--damage type; fire, radiant-->
|conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Petrified}}, {{srd5lc|Prone}}, {{srd5lc|Restrained}}, {{srd5lc|Unconscious}}
|conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Petrified}}, {{srd5lc|Prone}}, {{srd5lc|Restrained}}, {{srd5lc|Unconscious}}
|senses={{srd5lc|Darkvision}} 60 ft.
|senses={{SRD5|Darkvision}} 60 ft.
|perception=10 <!--Passive Perception bonus; +5-->
|perception=10 <!--Passive-->
|languages=Auran <!--Common, Goblin, None, etc.-->
|languages=Auran  
|habitat=Coastal, Desert, Grassland, Mountain
|cr=5 <!--Challenge Rating-->
|cr=5 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|pointer=true
|summary=Ground bound {{SRD5|Air Elemental}}


|feature1=Air Form
|feature1=Air Form
|flimit1=
|flimit1=
|fdesc1=
|fdesc1={{SRD5trait}} The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.


|action1=Multiattack
|action1=Multiattack
|alimit1=
|alimit1=
|adesc1=
|adesc1={{SRD5trait}} The elemental makes two slam attacks.


|action2=Slam
|action2=Slam
|alimit2=
|alimit2=
|adesc2=
|adesc2={{SRD5trait}} ''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 14 (2d8+5) {{srd5lc|Bludgeoning}} damage.


|action3=Whirlwind
|action3=Whirlwind
|alimit3={{SRD5|Recharge}} 4-6
|alimit3={{SRD5|Recharge}} 4-6
|adesc3=
|adesc3={{SRD5trait}} Each creature in the elemental’s space must make a {{SRD5|DC}} 13 {{SRD5|Strength}} {{srd5lc|Saving Throw}}. On a failure, a target takes 15 (3d8+2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked {{srd5lc|Prone}}. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.
}}
}}
</div><!--gi-main-->
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
<references />
<references />
 
[[Category:5e Air Elementals|Dust Devil]]
{{5e Footer|Monster|Fair Use}}
===Related Article===
* {{5ep|Blue Dragon#Lair Actions|Blue Dragon - Lair Actions}}
{{5e Footer|Air Elemental|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
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{{Navboxes}}
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Latest revision as of 18:44, 18 March 2024

Not the article you were looking for?
See Dust Devil (disambiguation)
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Monster Manual (5e)
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This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

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Dust Devil (Pointer) [1] [2] [3] [4]
Large Elemental  (Air Elementals), Neutral
Armor Class: 15
Hit Points: 90 (12d10+24)
Speed: 50 ft.
Str Dex Con Int Wis Cha
14 (+2) 20 (+5) 14 (+2) 10 (+0)
Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immune: exhaustion, grappled, paralyzed, petrified, prone, restrained, unconscious
Senses: Darkvision 60 ft., passive perception 10
Languages: Auran
Habitat: Coastal, Desert, Grassland, Mountain
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Air Form. [5] The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. 

Actions

Multiattack. [5] The elemental makes two slam attacks.

Slam. [5] Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage.

Whirlwind (Recharge 4-6). [5] Each creature in the elemental’s space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8+2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.

Unofficial Description: Ground bound Air Elemental


Sources and Notes

  1. Stat block is the Air Elemental Common from the SRD5 with changes from the MM5. Licensed: OGL (except changes).
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 124. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. MM5 p.92 Licensed: © WotC.
  4. Habitat (unofficial) - User
  5. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 5.0 5.1 5.2 5.3

Related Article


Back to Main PageDnD5x5e (2014)MonsterElementalAir Elemental
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