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Latest revision as of 15:59, 23 September 2024
Path of the Totem Warrior is a primal path of the Barbarian class.
Path of the Totem Warrior [1] [2]
Barbarian that draws its power from animal spirits.
Path of the Totem Warrior Features
Barbarian Level | Features |
---|---|
3rd | Spirit Seeker, Totem Spirit |
6th | Aspect of the Beast |
10th | Spirit Walker |
14th | Totemic Attunement |
Spirit Seeker
3rd level Path of the Totem Warrior feature.
Summary: Can cast the following spells as Rituals: beast sense, speak with animals
Totem Spirit
3rd level Path of the Totem Warrior feature.
Summary: Your animal spirit provides you one of the following benefits while raging:
- Bear. Gain resistance to all damage except psychic.
- Eagle. Can use bonus action to Dash. opportunity attacks against you have disadvantage. Wearing heavy armor suppresses these benefits.
- Elk.[2] If not wearing Heavy armor, speed is buffed.
- Tiger.[2] jump distance in increased.
- Wolf. Allies have advantage on melee attack rolls against enemies that are nearby.
Aspect of the Beast
6th level Path of the Totem Warrior feature.
Summary: You gain one of the following benefits:
- Bear. Increased carrying capacity and buffed Strength checks to push, pull, lift and break objects.
- Eagle. Increased distance vision and Wisdom (Perception) checks aren't reduced by dim light.
- Elk.[2] Travel pace in increased for you allies traveling with you.
- Tiger.[2] Gain proficiency in two skills (Athletics, Acrobatics, Stealth, or Survival).
- Wolf. Fast tracking.
Spirit Walker
10th level Path of the Totem Warrior feature.
Summary: Can cast commune with nature as a ritual.
Totemic Attunement
14th level Path of the Totem Warrior feature.
Summary: Gain one of the following benefits while raging:
- Bear. Nearby enemies have disadvantage on attack rolls against other creatures. Creatures that can't be frightened ignore this.
- Eagle. Can fly.
- Elk.[2] Use bonus action to move through an enemy, causing it to have a chance to be knocked prone and take bludgeoning damage.
- Tiger.[2] If you move straight at an enemy and make a melee weapon attack against it, can use a bonus action to make an extra melee attack against it.
- Wolf. Use bonus action to cause a Large or smaller creature to have a chance to be knocked prone.
Sources and Notes
- Wizards RPG Team. Player's Handbook (5e) (5e 2014) (2014-08-19). Wizards of the Coast. ISBN 9780786965601. p. 50. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Some benefits were added in Steve Kenson, et. al.. Sword Coast Adventurer's Guide (5e 2014) (2015-11-03). Wizards of the Coast.. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6
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