SRD5:Ice Mephit: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
m (Habitat)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<div class=grid-container-std>
<div class=grid-container-std>
<div class="bctop">{{backto|{{5ed|Mephit}}}}</div>
<div class="bctop">{{backto|{{5ed|Mephit}}}}</div>
<div class="notice"></div>
<div class="notice">{{edition|Ice Mephit}}</div>
<div class="badge">{{5esrd}}</div>
<div class="badge">{{5esrd}}</div>
<div class="gi-main">
<div class="gi-main">
Line 59: Line 59:
|alimit2={{SRD5|Recharge}} 6
|alimit2={{SRD5|Recharge}} 6
|adesc2=The mephit exhales a 15-foot {{srd5lc|Cone}} of cold air. Each creature in that area must succeed on a DC 10 {{SRD5|Dexterity}} saving throw taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.
|adesc2=The mephit exhales a 15-foot {{srd5lc|Cone}} of cold air. Each creature in that area must succeed on a DC 10 {{SRD5|Dexterity}} saving throw taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.
|action3=Summon Mephits
|alimit3=1/Day, Variant
|adesc3=<ref>{{Cite Pub|Monster Manual (5e)|pages=217}} Licensed: &copy; Wizards of the Coast. This is a Variant. Not part of the SRD.</ref> The mephit has a 25 percent chance of summoning 1d4 ice mephits. A summoned mephit appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other mephits. It remains for 1 {{srd5lc|Minute}}, until it or its summoner dies, or until its summoner dismisses it as an {{srd5lc|Action}}.
}}
}}
{{SRD5end}}
{{SRD5end}}
'''Unofficial Description:''' Ice {{5eplc|Mephit}}s appears similar to {{SRD5|Imp}}s made of ice.  
'''Unofficial Description:''' Ice {{5eplc|Mephit}}s appears similar to {{SRD5|Imp}}s made of ice.  
{{5e:Mephit/Summon}}


</div><!--gi-main-->
</div><!--gi-main-->

Latest revision as of 16:29, 17 June 2025

Ice Mephit exists in other D&D editions see:

Ice Mephit (disambiguation).

Ice Mephit [SRD5 OGL/CC-BY][1] [2] [3] [4]
Small Elemental  (Mephits), Neutral Evil
Armor Class: 11 (natural armor)
Hit Points: 21 (6d6)
Speed: 30 ft., fly 30 ft.
Str Dex Con Int Wis Cha
7 (-2) 13 (+1) 10 (+0) 9 (-1) 11 (+0) 12 (+1)
Skills: Perception +2, Stealth +3
Damage Vulnerability: bludgeoning, fire
Damage Immunity: cold, poison
Condition Immune: poisoned
Senses: Darkvision 60 ft., passive perception 12
Languages: Aquan, Auran
Habitat: Arctic
Plane: Plane of Air, Plane of Ice, Plane of Water
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Death Burst. When the mephit dies, it explodes in a burst of jagged ice. Each creature within 5 feet of it must then succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) slashing damage on a failed save, or half as much damage on a successful one.

False Appearance. While the mephit remains motionless, it is indistinguishable from an ordinary shard of ice.

Innate Spellcasting (1/Day). The mephit can innately cast fog cloud, requiring no material components. Its innate spellcasting ability is Charisma. 

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) slashing damage plus 2 (1d4) cold damage.

Frost Breath (Recharge 6). The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

End of the SRD5 material

Unofficial Description: Ice mephits appears similar to Imps made of ice.

Variant: Mephit Summoning

[5] Some mephits have an action, usable 1/Day, that has a chance of summoning 1-4 additional mephits.


Sources and Notes

  1. SRD5:
  2. also published in — Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 215..
  3. Habitat & Plane — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305
  5. Monster Manual (5e) p.217 (summarized).

Back to Main PageDnD5x5e (2014)MonsterElementalMephit
  Varied Licenses
Caution
Varied
Licenses

This is article is covered by varying licenses, rather than the Creative Commons Attribution Sharealike License. Please see the Sources section for individual sources and licenses.



Monster data +

Ice Mephit (Sort Text: Mephit Ice 5e, Size: Small, Type: Elemental, Subtypes: Mephit, Alignment: Neutral Evil, HP: 21, CR: 1/2, Features: Death Burst False Appearance Innate Spellcasting Claws Frost Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

0 articles
No results