SRD5:Barbed Devil: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
{{ | |feature1=Barbed Hide | ||
|flimit1= | |||
|fdesc1=At the start of each of its {{srd5lc|Turn}}s, the barbed devil deals 5 (1d10) {{srd5lc|Piercing}} damage to any creature {{srd5lc|Grappling}} it. | |||
|feature2=Devil's Sight | |||
|flimit2= | |||
|fdesc2=[[SRD5:Magical Darkness|Magical darkness]] doesn't impede the devil's darkvision. | |||
| | |feature3=Magic Resistance | ||
{{ | |flimit3= | ||
|fdesc3=The devil has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against {{srd5lc|Spell}}s and other magical effects. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice. | |||
|action2=Claw | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d6+3) {{srd5lc|Piercing}} damage. | |||
|action3=Tail | |||
|alimit3= | |||
|adesc3=''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) piercing damage. | |||
|action4=Hurl Flame | |||
|alimit4= | |||
|adesc4=''Ranged Spell Attack:'' +6 to hit, {{srd5lc|Range}} 150 ft., one target. ''Hit:'' 10 (2d6+3) {{srd5lc|Fire}} damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire. | |||
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{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
[[Category:5e Devils|Barbed Devil 5e]] | [[Category:5e Devils|Barbed Devil 5e]] | ||
[[Category:5e Lesser Devils]] | [[Category:5e Lesser Devils|Barbed Devil 5e]] | ||
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Latest revision as of 19:30, 9 March 2020
| Barbed Devil | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Fiend (Devils), Lawful Evil | ||||||||||||
| Armor Class: 15 (natural armor) | ||||||||||||
| Hit Points: 110 (13d8+52) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Str +6, Con +7, Wis +5, Cha +5 | ||||||||||||
| Skills: Deception +5, Insight +5, Perception +8 | ||||||||||||
| Damage Resistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks. that aren't silvered. | ||||||||||||
| Damage Immunity: fire, poison | ||||||||||||
| Condition Immune: poisoned | ||||||||||||
| Senses: darkvision 120 ft., passive perception 18 | ||||||||||||
| Languages: Infernal, Common | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesBarbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. ActionsMultiattack. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice. |
Sources
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Monster data +
Barbed Devil (Sort Text: Devil Barbed 5e, Size: Medium, Type: Fiend, Subtypes: Devil, Alignment: Lawful Evil, HP: 110, Movement Type: Walk, CR: 5, Features: Barbed Hide • Devil's Sight • Magic Resistance • Multiattack • Claw • Tail • Hurl Flame, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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