5e:Jackalwere: Difference between revisions

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<div class="grid-container-std">
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<div class="bctop">{{backto|{{5ed|Monster List}}}}</div>
<div class="bctop">{{backto|{{SRD5|Humanoid}}}}</div>
<div class="notice"></div>
<div class="notice"></div>  
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="badge">{{5epointer|Monster Manual (5e)}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Jackalwere <!--Creature Name-->
|name=Jackalwere  
|sorttext=
|sorttext=
|size=Medium <!--Medium, Large, etc.-->
|refs=<ref name="mm5.193">{{Cite Pub|Monster Manual (5e)|pages=193}} Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|size=Medium
|type=Humanoid  
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Shapechanger <!--Elf, Goblinoid, etc.-->
|subtype=Shapechanger, Jackalwere
|align=Chaotic Evil
|align=Chaotic Evil
|ac=12 <!--armor class-->
|ac=12 <!--armor class-->
|acfluff= <!--reason if given-->
|acfluff= <!--reason if given-->
|hp=18 <!--number of hit points-->
|hp=18 <!--number of hit points-->
|hd= <!--10d8, 4d12, etc.-->
|hd=
|speed=40 ft.
|speed=40 ft.
|saves=
|saves=
|skills={{SRD5|Deception}}, {{SRD5|Perception}}, {{SRD5|Stealth}}
|skills={{SRD5|Deception}}, {{SRD5|Perception}}, {{SRD5|Stealth}}
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|conditionimmunity=
|conditionimmunity=
|senses=
|senses=
|perception=12 <!--Passive Perception bonus; +5-->
|perception=12 <!--Passive-->
|languages={{5elang|Common}} (can't speak in jackal form)
|languages={{5elang|Common}} (can't speak in jackal form)
|language list=Deep Speech, Telepathy
|language list=Deep Speech, Telepathy
|habitat=Desert, Grassland
|cr=1/2 <!--Challenge Rating-->
|cr=1/2 <!--Challenge Rating-->
|xp=
|xp=
|canon=true
|canon=true
|hidden=true
|pointer=true
|summary=Jackals that can shapechange
|summary=Jackals that can shapechange


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|feature2=Keen Hearing and Smell
|feature2=Keen Hearing and Smell
|flimit2=
|flimit2=
|fdesc2=
|fdesc2={{SRD5trait}} The jackalwere has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) {{srd5lc|Check}}s that rely on hearing or smell.


|feature3=Pack Tactics
|feature3=Pack Tactics
|flimit3=
|flimit3=
|fdesc3=
|fdesc3={{SRD5trait}} The jackalwere has advantage on an {{srd5lc|Attack Roll}} against a {{srd5lc|Creature}} if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't {{srd5lc|Incapacitated}}.


|action1=Bite
|action1=Bite
|alimit1=Jackal or Hybrid Form Only
|alimit1=Jackal or Hybrid Form Only
|adesc1=
|adesc1=''{{SRD5|Melee Weapon Attack}}''


|action2=Scimitar
|action2=Scimitar
|alimit2=
|alimit2=Human or Hybrid Form Only
|adesc2=''Melee Weapon Attack''


|action3=Sleep Gaze
|action3=Sleep Gaze
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|adesc3=
|adesc3=
}}
}}
===Found in Adventures===
{{5e Creature Adventure List|Jackalwere}}
==List of Jackalweres==
{{5e Monster List/UL|Jackalwere}}
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
* {{Cite Pub|Monster Manual (5e)|pages=193}}
<references />
* {{Cite Pub|Errata Monster Manual (5e) 2.0}} &mdash; universal correction - replaces "nonmagical weapons" with "nonmagical attacks".
{{5e Footer|Humanoid, Shapechanger|Fair Use}}
{{5e Footer|Monster|Fair Use}}
{{5e Monster Data}}
{{5e Monster Data}}
</div><!--source-->
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Latest revision as of 20:57, 31 July 2024

5e Pointer  + 
Monster Manual (5e)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Jackalwere (Pointer) [1] [2]
Medium Humanoid  (Shapechangers, Jackalweres), Chaotic Evil
Armor Class: 12
Hit Points: 18
Speed: 40 ft.
Str Dex Con Int Wis Cha
Skills: Deception, Perception, Stealth
Damage Immunity: bludgeoning, piercing, and slashing  from nonmagical attacks[3] that aren't silvered.
Senses: passive perception 12
Languages:
  1. redirect: Template:5xlang (can't speak in jackal form)
Habitat: Desert, Grassland
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Shapechange.

Keen Hearing and Smell. [4] The jackalwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. [4] The jackalwere has advantage on an attack roll against a creature if at least one of the jackalwere's allies is within 5 feet of the creature and the ally isn't incapacitated. 

Actions

Bite (Jackal or Hybrid Form Only). Melee Weapon Attack

Scimitar (Human or Hybrid Form Only). Melee Weapon Attack

Sleep Gaze.

Unofficial Description: Jackals that can shapechange


Found in Adventures


List of Jackalweres

1 Jackalweres

Sources and Notes

  1. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 193. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. Wizards RPG Team. Errata Monster Manual (5e) v2.0 (5e 2014) (2018). Wizards of the Coast. — universal replacement of "nonmatical weapons" with "nonmagical attacks".
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1

Back to Main PageDnD5x5e (2014)MonsterHumanoid
Back to Main PageDnD5x5e (2014)MonsterShapechanger

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Monster data +

Jackalwere (Sort Text: Jackalwere 5e, Size: Medium, Type: Humanoid, Subtypes: Shapechanger, Alignment: Chaotic Evil, HP: 18, CR: 1/2, Features: Shapechange Keen Hearing and Smell Pack Tactics Bite Scimitar Sleep Gaze, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Monster Manual (5e))

Monster Manual (5e) Contrigubtions +

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