SRD5:Green Hag: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Monster}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e Mo...")
 
mNo edit summary
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
<div class=grid-container-std>
<div class=grid-container-std>
<div class="bctop">{{backto|{{SRD5|Monster}}}}</div>
<div class="bctop">{{backto|{{5ed|Hag}}}}</div>
<div class="notice"></div>
<div class="notice">{{edition|Hag}}</div>
<div class="badge">{{5esrd}}</div>
<div class="badge">{{5esrd}}</div>
<div class="gi-main">
<div class="gi-main">
{{5e Monster
{{5e Monster
|name=Green Hag <!--Creature Name-->
|name=Green Hag  
|sorttext=Hag Green
|sorttext=Hag Green
|size=Medium <!--Medium, Large, etc.-->
|refs={{SRD5ref}} <ref name="mm5.177">{{Cite Pub|Monster Manual (5e)|pages=177}}</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> <ref name="rlyhab">habitat (Feywild) - [[user:Rlyehable]] (unofficial)</ref>
|type=Fey <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|size=Medium
|swarm= <!--If swarm, size of individual creature in swarm-->
|type=Fey  
|subtype=Hag <!--Elf, Goblinoid, etc.-->
|swarm=  
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
|subtype=Hag, Green Hag
|ac=17 <!--armor class-->
|align=Neutral Evil  
|ac=17  
|acfluff=
|acfluff=
|hp=82 <!--number of hit points-->
|hp=82  
|hd=11d8+33 <!--10d8, 4d12, etc.-->
|hd=11d8+33  
|speed=30 ft.
|speed=30 ft.
|str=18
|str=18
Line 29: Line 30:
|conditionimmunity=
|conditionimmunity=
|senses={{srd5lc|Darkvision}} 60 ft.
|senses={{srd5lc|Darkvision}} 60 ft.
|perception=14 <!--Passive Perception bonus; +5-->
|perception=14 <!--Passive-->
|languages={{SRD5|Common}}, {{SRD5|Draconic}}, {{SRD5|Sylvan}}
|languages={{SRD5|Common}}, {{SRD5|Draconic}}, {{SRD5|Sylvan}}
|habitat=Feywild, Forest, Hill, Swamp
|plane=Feywild
|cr=3 <!--Challenge Rating-->
|cr=3 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Amphibious|The hag can breathe air and water.}}


{{5e Ability|Innate Spellcasting|The hag's innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} (spell save {{SRD5|DC}} 12). She can innately cast the following spells, requiring no matierial components:<br />
|feature1=Amphibious
At will: ''{{srd5lc|Dancing Lights}}, {{srd5lc|Minor Illusion}}, {{srd5lc|Vicious Mockery}}''}}
|flimit1=
|fdesc1=The hag can breathe air and water.


{{5e Ability|Mimicry|The hag can mimic animal sounds and humanoid voices. A creature that hears the sound can tell they are imitations with a successful DC 14 {{SRD5|Wisdom}} ({{SRD5|Insight}}) check.}}
|feature2=Innate Spellcasting
|flimit2=
|fdesc2=The hag's innate {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} (spell save {{SRD5|DC}} 12). She can innately cast the following spells, requiring no matierial components:<br />
At will: ''{{srd5lc|Dancing Lights}}, {{srd5lc|Minor Illusion}}, {{srd5lc|Vicious Mockery}}''


|actions=
|feature3=Mimicry
{{5e Ability|Claws|''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft. one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Slashing}} damage.}}
|flimit3=
|fdesc3=The hag can mimic animal sounds and humanoid voices. A creature that hears the sound can tell they are imitations with a successful DC 14 {{SRD5|Wisdom}} ({{SRD5|Insight}}) check.


{{5e Ability|Illusory Appearance|The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and {{srd5lc|Humanoid}} shape. The illusion ends if the hag takes a {{srd5lc|Bonus Action}} to end it or if she dies.
|action1=Claws
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft. one target. ''Hit:'' 13 (2d8+4) {{srd5lc|Slashing}} damage.


The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an {{srd5lc|Action}} to visually inspect the illusion and succeed on a DC {{SRD5|Intelligence}} ({{SRD5|Investigation}}) check to discern that the hag is disguised.}}
|action2=Illusory Appearance
|alimit2=
|adesc2=The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and {{srd5lc|Humanoid}} shape. The illusion ends if the hag takes a {{srd5lc|Bonus Action}} to end it or if she dies.


{{5e Ability|Invisible Passage|The hag magically turns {{srd5lc|Invisible}} until she attacks or casts a spell, or until her {{srd5lc|Concentration}} ends (as if concentration on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.}}
The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an {{srd5lc|Action}} to visually inspect the illusion and succeed on a DC {{SRD5|Intelligence}} ({{SRD5|Investigation}}) check to discern that the hag is disguised.
 
|action3=Invisible Passage
|alimit3=
|adesc3=The hag magically turns {{srd5lc|Invisible}} until she attacks or casts a spell, or until her {{srd5lc|Concentration}} ends (as if concentration on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
}}
}}
{{SRD5end}}
{{refstart}}'''Unofficial Description:''' A green hag's true appearance is that of an aged, sickly {{srd5lc|Humanoid}} with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense.
===Found in Adventures===
{{5e Creature Adventure List|Green Hag}}
==List of Green Hags==
<div style="display:block; overflow:auto; max-width:75svw; max-height:90vh;">
{{5e Monster List/UL|Green Hag}}
</div>


{{UnofficialInfo|
==Unofficial Description==
A green hag's true appearance is that of an aged, sickly humanoid with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense. 
}}
</div><!--gi-main-->
</div><!--gi-main-->
<div class="source">
<div class="source">
==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]]
<references />
 
[[Category:SRD5 Monsters]]
{{SRD5 Footer|Monster}}
{{5e Footer|Hag|SRD5}}
{{5e Monster Data}}
</div><!--source-->
</div><!--source-->
</div><!--grid-container-std-->
</div><!--grid-container-std-->
[[Category:SRD5 Monsters]]
{{Navboxes}}
{{Navboxes}}

Latest revision as of 09:22, 7 June 2025

< Hag
Hag exists in other D&D editions see:

Hag (disambiguation).

Green Hag [SRD5 OGL/CC-BY][1] [2] [3] [4]
Medium Fey  (Hags, Green Hags), Neutral Evil
Armor Class: 17
Hit Points: 82 (11d8+33)
Speed: 30 ft.
Str Dex Con Int Wis Cha
18 (+4) 12 (+1) 16 (+3) 13 (+1) 14 (+2) 14 (+2)
Skills: Arcana +5, Deception +4, Perception +4, Stealth +3
Senses: darkvision 60 ft., passive perception 14
Languages: Common, Draconic, Sylvan
Habitat: Feywild, Forest, Hill, Swamp
Plane: Feywild
Challenge: 3 (700 xp)Proficiency Bonus (PB): +2

Features

Amphibious. The hag can breathe air and water.

Innate Spellcasting. The hag's innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no matierial components:
At will: dancing lights, minor illusion, vicious mockery

Mimicry. The hag can mimic animal sounds and humanoid voices. A creature that hears the sound can tell they are imitations with a successful DC 14 Wisdom (Insight) check. 

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft. one target. Hit: 13 (2d8+4) slashing damage.

Illusory Appearance. The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies.

The changes wrought by this effect fail to hold up to physical inspection. For expample, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC Intelligence (Investigation) check to discern that the hag is disguised.

Invisible Passage. The hag magically turns invisible until she attacks or casts a spell, or until her concentration ends (as if concentration on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.

End of the SRD5 material

Unofficial Description: A green hag's true appearance is that of an aged, sickly humanoid with long white hair and a slightly green tinge to her rough skin. They have sharply nailed hands that they use for attack and defense.

Found in Adventures


List of Green Hags

1 Green Hags

Sources and Notes

  1. SRD5:
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 177.
  3. habitat - Dungeon Master's Guide (5e) p.302-305
  4. habitat (Feywild) - user:Rlyehable (unofficial)

Back to Main PageDnD5x5e (2014)MonsterFeyHag
  SRD5 Content
This is article is part of the SRD5 and covered by both the Open Game License v1.0a & Creative Commons Attributed International 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains SRD5 material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.


Monster data +

Green Hag (Sort Text: Hag Green 5e, Size: Medium, Type: Fey, Subtypes: Hag Green Hag, Alignment: Neutral Evil, HP: 82, CR: 3, Features: Amphibious Innate Spellcasting Mimicry Claws Illusory Appearance Invisible Passage, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 SRD-CC v5.1)

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

0 articles
No results