5e:Thousand Teeth: Difference between revisions

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#redirect: [[5e:Legendary Crocodile]]
<div class=grid-container-std>
<div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div>
<div class="notice"></div>
<div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div>
<div class="gi-main">
{{5e Individual
|name=Thousand Teeth
|sortText=
|refs=<ref name="gos" />
|lineage=Legendary Crocodile
|class=
|cr=6
|alignment=Neutral Evil
|affiliation=
|tags= <!--used only if no 5e Monster stat block and Not group-->
}}
 
<ref name="gossum">{{pub|GoS}} p.84-85, 254 (summarized)</ref>Thousand Teeth is an ancient {{5eplc|Legendary Crocodile}} that terrorized a clan of {{5eplc|Lizardfolk}} near {{5ep|Saltmarsh}} in the {{pub|Dunwater River}}.
 
{{5e Monster
|name=Thousand Teeth
|sorttext=
|refs=<ref name="gos">{{Cite Pub|Ghosts of Saltmarsh|pages=63, 84-85, 256}} ({{pub|Danger at Dunwater (5e)}}) Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat (Swamp) - suggested by "{{SRD5|Crocodile}}" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Large
|type=Monstrosity
|subtype=Crocodile, Legendary Crocodile
|align=Neutral Evil
|ac=12
|acfluff=natural armor
|hp=93
|hd=
|speed=30 ft., {{srd5lc|Swim}} 30 ft.
|movetype=
 
|saves={{5eStr}}, {{5eCon}}
|skills={{SRD5|Athletics}}, {{SRD5|Stealth}}
|damageresistances=
|damageimmunity=
|conditionimmunity=
|senses=
|perception=10 <!--Passive-->
|languages=
|habitat=Swamp
|cr=6 <!--Challenge Rating-->
|xp=
|canon=true
|pointer=true
|individual=true
|summary=Ancient crocodile
|adventure=Danger at Dunwater
 
|feature1=Hold Breath
|flimit1=
|fdesc1={{SRD5trait}} The crocodile can hold its breath for 30 minutes.
 
|feature2=Legendary Resistance
|flimit2=2/Day
|fdesc2={{SRD5trait}} If the crocodile fails a saving throw, it can choose to succeed instead.
 
|action1=Multiattack
|alimit1=
|adesc1=
 
|action2=Bite
|alimit2=
|adesc2=''{{SRD5|Melee Weapon Attack}}''
 
|action3=Tail
|alimit3=
|adesc3=''Melee Weapon Attack''
 
|baction1=<!--bonus actions up to 10-->
|blimit1=
|bdesc1=
|reaction1=<!--reactions up to 5-->
|rlimit1=
|rdesc1=
 
|legend1=Detect
|lgdlimit1=
|lgddesc1=
 
|legend2=Lunge
|lgdlimit2=
|lgddesc2=
 
|legend3=Bite
|lgdlimit3=Costs 2 Actions
|lgddesc3=
 
|haslair=<!--blank, true is has lair-->
}}
 
===Found in Adventures===
{{5e Creature Adventure List|Thousand Teeth}}
 
</div><!--gi-main-->
<div class="source">
==Sources and Notes==
<references />
 
{{5e Footer|Monstrosity, Individual|Fair Use}}
{{5e Monster Data}}
</div><!--source-->
</div><!--grid-container-std-->
{{Navboxes}}

Latest revision as of 17:05, 5 May 2024

5e Pointer  + 
Ghosts of Saltmarsh
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Thousand Teeth (Individual) [1]

Lineage: Legendary Crocodile
Class:
CR: 6 (2,300)
Alignment: Neutral Evil
Affiliations:
Tags:


[2]Thousand Teeth is an ancient legendary crocodile that terrorized a clan of lizardfolk near Saltmarsh in the Dunwater River.

Thousand Teeth (Individual) (Pointer) [1] [3]
Large Monstrosity  (Crocodiles, Legendary Crocodiles), Neutral Evil
Armor Class: 12 (natural armor)
Hit Points: 93
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Str, Con
Skills: Athletics, Stealth
Senses: passive perception 10
Languages:
Habitat: Swamp
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Hold Breath. [4] The crocodile can hold its breath for 30 minutes.

Legendary Resistance (2/Day). [4] If the crocodile fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Tail. Melee Weapon Attack

Legendary Actions

The monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn.

Detect.

Lunge.

Bite (Costs 2 Actions).

Unofficial Description: Ancient crocodile


Found in Adventures


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 63, 84-85, 256. (Danger at Dunwater (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause). 1.0 1.1
  2. GoS p.84-85, 254 (summarized)
  3. habitat (Swamp) - suggested by "Crocodile" Dungeon Master's Guide (5e) p.302-305
  4. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 4.0 4.1

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Monster data +

Thousand Teeth (Sort Text: Thousand Teeth 5e, Size: Large, Type: Monstrosity, Subtypes: Crocodile Legendary Crocodile, Alignment: Neutral Evil, HP: 93, CR: 6, Features: Hold Breath Legendary Resistance Multiattack Bite Tail, Legendary: Yes, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +