SRD5:Death Dog: Difference between revisions

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<div class="bctop">{{backto|{{SRD5|Monster}}}}</div>
<div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div>
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{{5e Monster
{{5e Monster
|name=Death Dog <!--Creature Name-->
|name=Death Dog  
|sorttext=
|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Monstrosity <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype= <!--Elf, Goblinoid, etc.-->
|subtype=Dog <!--Elf, Goblinoid, etc.-->
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
|align=Neutral Evil <!--Lawful Good, Chaotic Evil-->
|ac=12 <!--armor class-->
|ac=12 <!--armor class-->
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|perception=15 <!--Passive Perception bonus; +5-->
|perception=15 <!--Passive Perception bonus; +5-->
|languages=
|languages=
|habitat=Desert
|cr=1 <!--Challenge Rating-->
|cr=1 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
|summary=Two-headed dog.


|feature1=Two-Headed
|feature1=Two-Headed
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a DC 12 {{SRD5|Constitution}} saving throw against {{srd5lc|Disease}} or become {{srd5lc|Poisoned}} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its {{srd5lc|Hit Point Maximum}} by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Piercing}} damage. If the target is a creature, it must succeed on a DC 12 {{SRD5|Constitution}} saving throw against {{srd5lc|Disease}} or become {{srd5lc|Poisoned}} until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its {{srd5lc|Hit Point Maximum}} by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
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A '''death dog''' is an ugly two-­headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
{{SRD5ref}} A '''death dog''' is an ugly two-­headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
 
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]]
<references />
[[Category:SRD5 Monsters]]


{{SRD5 Footer|Monster}}
{{5e Footer|Monstrosity|OGL}}
{{5e Monster Data}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
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Latest revision as of 13:35, 18 January 2024

D&D 5.0e SRD5 OGL CC-BY ʰ 

Death Dog [SRD5 OGL/CC-BY] [1] [2] [3]
Medium Monstrosity  (Dogs), Neutral Evil
Armor Class: 12
Hit Points: 39 (6d8+12)
Speed: 40 ft.
Str Dex Con Int Wis Cha
15 (+2) 14 (+2) 14 (+2) 3 (-4) 13 (+1) 6 (-2)
Skills: Perception +5, Stealth +2
Senses: darkvision 120 ft., passive perception 15
Languages:
Habitat: Desert
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Two-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious. 

Actions

Multiattack. The dog makes two bite attacks.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

[SRD5 OGL/CC-BY] [1] A death dog is an ugly two-­headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. 1.0 1.1
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Monster data +

Death Dog (Sort Text: Death Dog 5e, Size: Medium, Type: Monstrosity, Subtypes: Dog, Alignment: Neutral Evil, HP: 39, CR: 1, Features: Two-Headed Multiattack Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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