5e:Wilderness Survival: Difference between revisions

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==Weather==
==Weather==
===Extreme Cold===
===Extreme Cold===
 
Below 0° ''F''
===Extreme Heat===
===Extreme Heat===
 
Above 100° ''F''
===Strong Wind===
===Strong Wind===


==Heavy Precipitation==
==Heavy Precipitation==
 
Heavy rain or snowfall.
==High Altitude==
==High Altitude==


==Wilderness Hazards==
==Wilderness Hazards==
===Desecrated Ground===


===Frigid Water===
===Frigid Water===
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==Foraging==
==Foraging==
===Food and Water===
==Becoming Lost==


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==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|Dungeon Master's Guide (5e)|pages=109-111}}
:* {{Cite Pub|Dungeon Master's Guide (5e)|pages=109-112}}
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Latest revision as of 07:57, 20 July 2020

< 5e
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Dungeon Master's Guide
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Adventuring in the wilderness presents a host of perils beyond the threats of monstrous predators an savage raiders. [1]

Weather

Extreme Cold

Below 0° F

Extreme Heat

Above 100° F

Strong Wind

Heavy Precipitation

Heavy rain or snowfall.

High Altitude

Wilderness Hazards

Desecrated Ground

Frigid Water

Quicksand

Razorvine

Slippery Ice

Thin Ice

Foraging

Food and Water

Becoming Lost

Sources and Notes

  1. DMG5 p.109


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