5e:Thri-kreen Exoskeleton: Difference between revisions

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|name=Thri-kreen Exoskeleton <!--Creature Name-->
|name=Thri-kreen Exoskeleton <!--Creature Name-->
|sorttext=Skeleton Thri-kreen
|sorttext=Skeleton Thri-kreen
|refs=<ref name="rly2021-03-31">[[user:Rlyehable]]. Created: 2021-03-31. Licensed: [[CC-BY-SA]].</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Undead <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* [[user:Rlyehable]]
<references />
:* modified from - {{Cite Pub|Monster Manual (5e)|pages=288}} Licensed: &copy; [[Wizards of the Coast]]
:* modified from - {{Cite Pub|Monster Manual (5e)|pages=288}} Licensed: &copy; [[Wizards of the Coast]]
<references />
{{5e Footer|Monster|Copyright}}
{{5e Footer|Monster|Copyright}}
{{5e Monster Data}}
{{5e Monster Data}}

Latest revision as of 16:07, 9 August 2021

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2021-03-31
Status: 1st draft


Thri-kreen Exoskeleton [1]
Medium Undead  (Skeletons, Thri-kreen), Chaotic Evil
Armor Class: 15 (natural armor)
Hit Points: 33 (6d8+12)
Speed: 40 ft.
Str Dex Con Int Wis Cha
12 (+1) 15 (+2) 15 (+2) 3 (-4) 8 (-1) 5 (-3)
Skills: Perception +3, Stealth +4, Survival
Damage Vulnerability: bludgeoning
Damage Immunity: poison
Condition Immune: exhaustion, poisoned
Senses: darkvision 60 ft., passive perception 9
Languages: understands
  1. redirect: Template:5xlang, but can't speak
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Chameleon Carapace. The undead thri-kreen can change the color of its carapace to match the color and texture of its surroundings. As a result, it has advantage on Dexterity (Stealth) checks made to hide.

Standing Leap. The undead thri-kreen's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start. 

Actions

Multiattack. The undead thri-kreen makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is also paralyzed while poisoned in this way. The poisoned target can repeat the saving throw on each of its turns, ending the effect on itself on a success.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4+1) slashing damage.


Animated exoskeleton of a Thri-kreen.

Some Thri-kreen skeletons have a Gythka or Chatkchas as weapons.

Sources and Notes

  1. user:Rlyehable. Created: 2021-03-31. Licensed: CC-BY-SA.

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