5e:Balhannoth MToF: Difference between revisions

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Mordenkainen's Tome of Foes
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Balhannoth (Pointer) [1]
Large Aberration , Chaotic Evil
Armor Class: 17 (natural armor)
Hit Points: 114
Speed: 25 ft., climb 25 ft.
Str Dex Con Int Wis Cha
Saving Throws: Con
Skills: Perception
Condition Immune: blinded
Senses: blindsight 500 ft. (blind beyond this radius)., passive perception 16
Languages: understands
  1. redirect: Template:5xlang, telepathy 1 mile
Challenge: 11 (7,200 xp)Proficiency Bonus (PB): +4

Features

Legendary Resistance (3/Day). [2] If the balhannoth fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Tentacle. Melee Weapon Attack

Legendary Actions

The aberration can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The aberration regains spent legendary actions at the start of its turn.

Bite Attack.

Teleport.

Vanish.

Unofficial Description: Caterpillar-like creature with a tentacles from the Shadowfell


Balhannoth's Lair

Balhannoth's lair

Lair Actions

When fighting inside its lair, an balhannoth can use lair actions. On initiative count 20 (losing initiative ties), the aberration takes a lair action to cause one of the following effects; the aberration can’t use the same effect two rounds in a row:

  • Desirable Terrain.
  • Teleport Creature.
  • Selective Invisibility.

Regional Effects

Balhannoth's region

  • Near to Destination.
  • Lear Desires.

If the balhannoth dies, these effects end immediately. [3]


Sources

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 120. Licenced: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
  3. MToF p.119-120

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