5e:Elder Tempest: Difference between revisions

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{{5e Monster
{{5e Monster
|name=Elder Tempest <!--Creature Name-->
|name=Elder Tempest <!--Creature Name-->
|sorttext=Air Elemental Elder Tempest
|sorttext=Elemental Air Elder Tempest
|refs=<ref name="mtof.200">{{Cite Pub|Mordenkainen's Tome of Foes|pages=237}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause).</ref>
|refs=<ref name="mtof.200">{{Cite Pub|Mordenkainen's Tome of Foes|pages=237}} Licensed: &copy; Wizards of the Coast (used under 'fair use' clause).</ref>
|size=Medium <!--Medium, Large, etc.-->
|size=Medium <!--Medium, Large, etc.-->

Revision as of 20:59, 8 January 2022

5e Pointer  + 
Mordenkainen's Tome of Foes
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Elder Tempest [1]
Medium Elemental  (Air Elementals, Elder Elementals), Neutral
Armor Class: 18
Hit Points: 264
Speed: 0 ft., fly 120 ft. (hover)
Str Dex Con Int Wis Cha
Saving Throws: Wis, Cha
Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: lightning, poison, thunder
Condition Immune: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned
Senses: darkvision 60 ft., passive perception 15
Languages:
Challenge: 23 (50,000 xp)Proficiency Bonus (PB): +7

Features

Air Form. [2] The tempest can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Flyby. [2] The tempest doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Legendary Resistance (3/Day). [2] If the tempest fails a saving throw, it can choose to succeed instead.

Living Storm.

Siege Monster. [2] The tempest deals double damage to objects and structures. 

Actions

Multiattack.

Thunderous Slam. Melee Weapon Attack

Lightning Storm (Recharge 6).

Legendary Actions

The elemental can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The elemental regains spent legendary actions at the start of its turn.

Move.

Lightning Strike (Costs 2 Actions).

Screaming Gale (Costs 3 Actions).


Sources

  1. Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 237. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1 2.2 2.3

Back to Main PageDnD5x5e (2014)MonsterElementalAir Elemental
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Monster data +

Elder Tempest (Sort Text: Elemental Elder Tempest 5e, Size: Gargantuan, Type: Elemental, Subtypes: Air Elemental Elder Elemental, Alignment: Neutral, HP: 264, CR: 23, Features: Air Form Flyby Legendary Resistance Living Storm Siege Monster Multiattack Thunderous Slam Lightning Storm, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Varied MToF MotM)

Varied, MToF, MotM Contrigubtions +

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