5e:Skeletal Alchemist: Difference between revisions
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Revision as of 10:17, 12 February 2022
| Skeletal Alchemist (Pointer) [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Undead (Skeletons), Lawful Evil | ||||||||||||
| Armor Class: 11 | ||||||||||||
| Hit Points: 32 | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Arcana | ||||||||||||
| Damage Vulnerability: bludgeoning | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: exhaustion, poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: understands all languages it knew in life, but can't speak | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesMagic Resistance. [2] The skeletal alchemist has advantage on saving throws against spells and other magical effects. ActionsMultiattack. |
Unofficial Description: Alchemist's skeleton
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e) (2019). Wizards of the Coast. p. 253. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
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Monster data +
Skeletal Alchemist (Sort Text: Skeleton Skeletal Alchemist 5e, Size: Medium, Type: Undead, Subtypes: Skeleton, Alignment: Lawful Evil, HP: 32, CR: 1/2, Features: Magic Resistance • Multiattack • Claws • Lob Acid, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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