SRD5:Shield Guardian: Difference between revisions
mNo edit summary |
No edit summary |
||
| Line 34: | Line 34: | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Bound | |||
|flimit1= | |||
|fdesc1=The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same {{srd5lc|Plane|plane of existence}}, the amulet’s wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian. | |||
|feature2=Regeneration | |||
|flimit2= | |||
|fdesc2=The shield guardian regains 10 {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit points. | |||
| | |feature3=Spell Storing | ||
{{ | |flimit3= | ||
|fdesc3=A spellcaster who wears the shield guardian’s amulet can cause the guardian to store one {{srd5lc|spell}} of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell with any parameters set by the original caster, requiring no {{srd5lc|Spell Component|component}}s. When the spell is cast or a new spell is stored, any previously stored spell is lost. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1=The guardian makes two fist attacks. | |||
| | |action2=Fist | ||
{{ | |alimit2= | ||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, reach 5 ft., one target. ''Hit:'' 11 (2d6+4) {{srd5lc|Bludgeoning}} damage. | |||
|reaction1=Shield | |||
|rlimit1= | |||
|rdesc1=When a creature makes an attack against the wearer of the guardian's amulet, the guardian grans a +2 bonus to the wearer's {{SRD5|AC}} if the guardian is within 5 feet of the wearer | |||
}} | }} | ||
{{SRD5end}} | |||
{{ | '''Unofficial Description:''' A shield guardian construct of metal and wood, as large as an {{srd5lc|Ogre}}, roughly humanoid in appearance.<ref>[[User: Rlyehable]]</ref> | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
<references /> | <references /> | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
</div><!--source--> | </div><!--source--> | ||
</div><!--grid-container-std--> | </div><!--grid-container-std--> | ||
[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
{{Navboxes}} | {{Navboxes}} | ||
Revision as of 06:35, 3 April 2020
| Shield Guardian | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Construct , Unaligned | ||||||||||||
| Armor Class: 17 (natural armor) | ||||||||||||
| Hit Points: 142 (15d10+60) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: charmed, exhaustion, frightened, paralyzed, poisoned | ||||||||||||
| Senses: blindsight 10 ft., darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: understands commands given in any language but can't speak | ||||||||||||
| Challenge: 7 (2,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesBound. The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (rounded up) is transferred to the guardian. ActionsMultiattack. The guardian makes two fist attacks. ReactionsShield. When a creature makes an attack against the wearer of the guardian's amulet, the guardian grans a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer |
Unofficial Description: A shield guardian construct of metal and wood, as large as an ogre, roughly humanoid in appearance.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
Back to Main Page → DnD → 5x → 5e (2014) → SRD5 → Monster
- Open Game Content
Monster data +
Shield Guardian (Sort Text: Shield Guardian 5e, Size: Large, Type: Construct, Alignment: Unaligned, HP: 142, CR: 7, Features: Bound • Regeneration • Spell Storing • Multiattack • Fist • Has Lair, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)