SRD5:Zombie: Difference between revisions

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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|qualities=
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Undead Fortitude|If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.}}
 
|feature1=Undead Fortitude
|actions=
|flimit1=
{{5e Ability|Slam|''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) {{srd5lc|Bludgeoning}} damage.}}
|fdesc1=If damage reduces the zombie to 0 {{srd5lc|Hit Point}}s, it must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}} with a DC of 5 + the damage taken, unless the damage is {{srd5lc|Radiant}} or from a {{srd5lc|Critical Hit}}. On a success, the zombie drops to 1 hit point instead.
 
|action1=Slam
|alimit1=
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) {{srd5lc|Bludgeoning}} damage.
}}
}}
 
{{SRD5end}}
{{UnofficialInfo|'''Unofficial Description:''' Zombies are animated, rotting corpses.<ref>Unofficial description by [[User: Rlyehable]]</ref>}}
'''Unofficial Description:''' Zombies are animated, rotting corpses.
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<div class="source">
==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}
<references />
<references />
{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{[5e Monster Data}}
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</div><!--source-->
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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{{Navboxes}}

Revision as of 13:14, 4 April 2020

File:Zombie ob.jpg
Zombie
by Cicmanma
via Mediawiki Commons
CC-BY-SA
Image is not part of the SRD
Zombie
Medium Undead  (Zombies), Neutral Evil
Armor Class: 8
Hit Points: 22 (3d8+9)
Speed: 20 ft.
Str Dex Con Int Wis Cha
13 (+1) 6 (-2) 16 (+3) 3 (-4) 6 (-2) 5 (-3)
Saving Throws: Wis +0
Damage Immunity: poison
Condition Immune: poisoned
Senses: darkvision 60 ft., passive perception 8
Languages: understands the languages it knew in life but can't speak
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. 

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.

End of the SRD5 material

Unofficial Description: Zombies are animated, rotting corpses.

Sources


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{[5e Monster Data}}

SRD-OGL v5.1, SRD-CC v5.1 Contrigubtions +

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