5e:Dust Devil Creature: Difference between revisions

From Rlyehwiki
Jump to navigation Jump to search
Habitat
mNo edit summary
 
Line 37: Line 37:
|canon=true
|canon=true
|pointer=true
|pointer=true
|summary=Ground bound {{SRD5|Air Elemental}}


|feature1=Air Form
|feature1=Air Form

Latest revision as of 19:44, 18 March 2024

Not the article you were looking for?
See Dust Devil (disambiguation)
5e Pointer  + 
Monster Manual (5e)
A pointer is a short summary that points to published material.

This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed CC-BY-SA.

Caution should be taken in editing this page.
Dust Devil (Pointer) [1] [2] [3] [4]
Large Elemental  (Air Elementals), Neutral
Armor Class: 15
Hit Points: 90 (12d10+24)
Speed: 50 ft.
Str Dex Con Int Wis Cha
14 (+2) 20 (+5) 14 (+2) 10 (+0)
Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks.
Damage Immunity: poison
Condition Immune: exhaustion, grappled, paralyzed, petrified, prone, restrained, unconscious
Senses: Darkvision 60 ft., passive perception 10
Languages: Auran
Habitat: Coastal, Desert, Grassland, Mountain
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3

Features

Air Form. [5] The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. 

Actions

Multiattack. [5] The elemental makes two slam attacks.

Slam. [5] Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) bludgeoning damage.

Whirlwind (Recharge 4-6). [5] Each creature in the elemental’s space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8+2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone.

Unofficial Description: Ground bound Air Elemental


Sources and Notes

  1. Stat block is the Air Elemental Common from the SRD5 with changes from the MM5. Licensed: OGL (except changes).
  2. Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 124. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. MM5 p.92 Licensed: © WotC.
  4. Habitat (unofficial) - User
  5. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. 5.0 5.1 5.2 5.3

Related Article


Back to Main PageDnD5eMonsterElementalAir Elemental
Copyrighted - Fair Use

This matrerial is covered copyrighted. It it is presented here under the Fair Use clause. To distinguish it, these items will have this notice. If you see any page that contains copyrighted material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

This web page is Not in any way, shape, or form affiliated with the owner(s) of any copyright material presented on this page. Copyrights and trademarks for any books, films, and other promotional materials are held by their respective owners.



Monster data +

Not Found

Monster Manual (5e) Contrigubtions +

157 articles

Identifier must not contain quote, dot or null characters