5e:Thousand Teeth: Difference between revisions
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<div class="bctop">{{backto|{{SRD5|Monstrosity}}}}</div> | |||
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<div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div> | |||
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{{5e Individual | |||
|name=Thousand Teeth | |||
|sortText= | |||
|refs=<ref name="gos" /> | |||
|lineage=Legendary Crocodile | |||
|class= | |||
|cr=6 | |||
|alignment=Neutral Evil | |||
|affiliation= | |||
|tags= <!--used only if no 5e Monster stat block and Not group--> | |||
}} | |||
<ref name="gossum">{{pub|GoS}} p.84-85, 254 (summarized)</ref>Thousand Teeth is an ancient {{5eplc|Legendary Crocodile}} that terrorized a clan of {{5eplc|Lizardfolk}} near {{5ep|Saltmarsh}} in the {{pub|Dunwater River}}. | |||
{{5e Monster | |||
|name=Thousand Teeth | |||
|sorttext=Crocodile Legendary | |||
|refs=<ref name="gos">{{Cite Pub|Ghosts of Saltmarsh|pages=63, 84-85, 256}} ({{pub|Danger at Dunwater (5e)}}) Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat (Swamp) - suggested by "{{SRD5|Crocodile}}" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|size=Large | |||
|type=Monstrosity | |||
|subtype=Crocodile, Legendary Crocodile | |||
|align=Neutral Evil | |||
|ac=12 | |||
|acfluff=natural armor | |||
|hp=93 | |||
|hd= | |||
|speed=30 ft., {{srd5lc|Swim}} 30 ft. | |||
|movetype= | |||
|saves={{5eStr}}, {{5eCon}} | |||
|skills={{SRD5|Athletics}}, {{SRD5|Stealth}} | |||
|damageresistances= | |||
|damageimmunity= | |||
|conditionimmunity= | |||
|senses= | |||
|perception=10 <!--Passive--> | |||
|languages= | |||
|habitat=Swamp | |||
|cr=6 <!--Challenge Rating--> | |||
|xp= | |||
|canon=true | |||
|pointer=true | |||
|individual=true | |||
|summary=Ancient crocodile | |||
|adventure=Danger at Dunwater | |||
|feature1=Hold Breath | |||
|flimit1= | |||
|fdesc1={{SRD5trait}} The crocodile can hold its breath for 30 minutes. | |||
|feature2=Legendary Resistance | |||
|flimit2=2/Day | |||
|fdesc2={{SRD5trait}} If the crocodile fails a saving throw, it can choose to succeed instead. | |||
|action1=Multiattack | |||
|alimit1= | |||
|adesc1= | |||
|action2=Bite | |||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}'' | |||
|action3=Tail | |||
|alimit3= | |||
|adesc3=''Melee Weapon Attack'' | |||
|baction1=<!--bonus actions up to 10--> | |||
|blimit1= | |||
|bdesc1= | |||
|reaction1=<!--reactions up to 5--> | |||
|rlimit1= | |||
|rdesc1= | |||
|legend1=Detect | |||
|lgdlimit1= | |||
|lgddesc1= | |||
|legend2=Lunge | |||
|lgdlimit2= | |||
|lgddesc2= | |||
|legend3=Bite | |||
|lgdlimit3=Costs 2 Actions | |||
|lgddesc3= | |||
|haslair=<!--blank, true is has lair--> | |||
}} | |||
===Found in Adventures=== | |||
{{5e Creature Adventure List|Thousand Teeth}} | |||
</div><!--gi-main--> | |||
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==Sources and Notes== | |||
<references /> | |||
{{5e Footer|Monstrosity, Individual|Fair Use}} | |||
{{5e Monster Data}} | |||
</div><!--source--> | |||
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Revision as of 16:54, 5 May 2024
Lineage: Legendary Crocodile
Class:
CR: 6 (2,300)
Alignment: Neutral Evil
Affiliations:
Tags:
[2]Thousand Teeth is an ancient legendary crocodile that terrorized a clan of lizardfolk near Saltmarsh in the Dunwater River.
Thousand Teeth (Individual) (Pointer) [1] [3] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Large Monstrosity (Crocodiles, Legendary Crocodiles), Neutral Evil | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 93 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Str, Con | ||||||||||||
Skills: Athletics, Stealth | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Swamp | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesHold Breath. [4] The crocodile can hold its breath for 30 minutes. ActionsMultiattack. Legendary ActionsThe monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn. |
Unofficial Description: Ancient crocodile
Found in Adventures
Sources and Notes
- Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 63, 84-85, 256. (Danger at Dunwater (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑ 1.0 1.1
- GoS p.84-85, 254 (summarized) ↑
- habitat (Swamp) - suggested by "Crocodile" Dungeon Master's Guide (5e) p.302-305 ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑ 4.0 4.1
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Monstrosity
Back to Main Page → DnD → 5x → 5e (2014) → Monster → Individual
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Monster data +
Thousand Teeth (Sort Text: Thousand Teeth 5e, Size: Large, Type: Monstrosity, Subtypes: Crocodile • Legendary Crocodile, Alignment: Neutral Evil, HP: 93, CR: 6, Features: Hold Breath • Legendary Resistance • Multiattack • Bite • Tail, Legendary: Yes, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)
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