5e:Bimz: Difference between revisions

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(Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Aberration}}}}<br />{{backto|{{5ep|Individual}}}}</div> <div class="notice"></div> <div class="badge">{{5epointer|Ghosts of Saltmarsh}}</div> <div class="gi-main"> {{5e Individual |name=Bimz |sortText= |refs=<ref name="gos.55" /> |lineage=Pseudodragon |class= |cr=1/4 |alignment=Neutral Good |affiliation=Lizardfolk of the {{5ep|Sea Ghost}} |tags= <!--used only if no 5e Monster stat block and Not group-->...")
 
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{{5e Monster
{{5e Monster
|name=Bimz  
|name=Bimz  
|refs=<ref name="gos.55">{{Cite Pub|Ghosts of Saltmarsh|pages=55}} ({{pub|The Sinister Secret of Saltmarsh}}) Licensed: &copy; Wizards of the Coast.</ref> {{SRD5ref|y}} <ref name="mm5.254">{{Cite Pub|Monster Manual (5e)|pages=254}} Licensed: &copy; Wizards of the Coast.</ref> <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|refs=<ref name="gos.55">{{Cite Pub|Ghosts of Saltmarsh|pages=55}} ({{pub|The Sinister Secret of Saltmarsh}}) Licensed: &copy; Wizards of the Coast.</ref> <ref name="srd5">Bimz uses the {{SRD5|Pseudodragon}} stat block from {{pub|SRD-OGL v5.1}} Licensed: [[OGL]].</ref> <ref name="mm5.254">{{Pub|Monster Manual (5e)}} p.254 Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="hab">Habitat &mdash; Not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Tiny  
|size=Tiny  
|type=Dragon  
|type=Dragon  
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|individual=true
|summary=This pseudodragon is the companion of one of the {{srd5lc|Lizardfolk}} of the {{5ep|Sea Ghost}}.  <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=This pseudodragon is the companion of one of the {{srd5lc|Lizardfolk}} of the {{5ep|Sea Ghost}}.  <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  



Latest revision as of 07:13, 1 May 2024

5e Pointer  + 
Ghosts of Saltmarsh
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Bimz (Individual) [1]

Lineage: Pseudodragon
Class:
CR: 1/4 (50)
Alignment: Neutral Good
Affiliations: Lizardfolk of the Sea Ghost
Tags:


[1] A pseudodragoo named Bimz sleeps in a small nest behind the chest. It is the companion of one of the lizardfolk [on the Sea Ghost] and joins in the combat to defend its master.

Bimz (Individual) [1] [2] [3] [4] [5]
Tiny Dragon  (Pseudodragons), Neutral Good
Armor Class: 13 (natural armor)
Hit Points: 7 (2d4+2)
Speed: 15 ft., fly 60 ft.
Str Dex Con Int Wis Cha
6 (-2) 15 (+2) 13 (+1) 10 (+0) 12 (+1) 10 (+0)
Skills: Perception +3, Stealth +4
Senses: blindsight 10 ft., darkvision 60 ft., passive perception 13
Languages: understands Common and Draconic but can't speak
Habitat: Coastal, Desert, Forest, Hill, Mountain, Urban
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Keen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Familiar (Variant: Familiar Only). [3] The pseudodragon can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the pseudodragon senses as long as they are within 1 mile of each other. While the pseudodragon is within 10 feet of its companion, the companion shares the pseudodragon's Magic Resistance trait. At any time and for any reason, the pseudodragon can end its service as a familiar, ending the telepathic bond. 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.


Found in Adventures


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 55. (The Sinister Secret of Saltmarsh) Licensed: © Wizards of the Coast. 1.0 1.1 1.2
  2. Bimz uses the Pseudodragon stat block from SRD-OGL v5.1 Licensed: OGL.
  3. Monster Manual (5e) p.254 Licensed: © Wizards of the Coast (used under 'fair use' clause). 3.0 3.1
  4. Habitat — Not part of the SRD5.
  5. habitat - Dungeon Master's Guide (5e) p.302-305

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Monster data +

Bimz (Sort Text: Bimz 5e, Size: Tiny, Type: Dragon, Subtypes: Pseudodragon, Alignment: Neutral Good, HP: 7, CR: 1/4, Features: Keen Senses Magic Resistance Limited Telepathy Familiar Bite Sting, Has Lair: No, NPC: Yes, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)