SRD5:Fire Elemental: Difference between revisions
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<div class="bctop">{{backto|{{ | <div class="bctop">{{backto|{{5ed|Fire Elemental}}}}</div> | ||
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<div class="badge">{{5esrd}}</div> | <div class="badge">{{5esrd}}</div> | ||
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{{5e Monster | {{5e Monster | ||
|name=Fire Elemental | |name=Fire Elemental | ||
|sorttext=Elemental Fire | |sorttext=Elemental Fire AAA Common | ||
|refs={{SRD5ref}} <ref name="mm5.123">{{Cite Pub|Monster Manual (5e)|pages=123}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref> | |||
|size=Large <!--Medium, Large, etc.--> | |size=Large <!--Medium, Large, etc.--> | ||
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | |type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
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|conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Petrified}}, {{srd5lc|Poisoned}}, {{srd5lc|Prone}}, {{srd5lc|Unconscious}} | |conditionimmunity={{srd5lc|Exhaustion}}, {{srd5lc|Grappled}}, {{srd5lc|Paralyzed}}, {{srd5lc|Petrified}}, {{srd5lc|Poisoned}}, {{srd5lc|Prone}}, {{srd5lc|Unconscious}} | ||
|senses={{SRD5|Darkvision}} 60 ft. | |senses={{SRD5|Darkvision}} 60 ft. | ||
|perception=10 <!--Passive | |perception=10 <!--Passive--> | ||
|languages={{5eLang|Ignan}} <!--Common, Goblin, None, etc.--> | |languages={{5eLang|Ignan}} <!--Common, Goblin, None, etc.--> | ||
|habitat=Desert | |||
|plane=Plane of Fire | |||
|cr=5 <!--Challenge Rating--> | |cr=5 <!--Challenge Rating--> | ||
|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|summary=Most common form of {{5ep|Fire Elemental}}. | |||
|feature1=Fire Form | |feature1=Fire Form | ||
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|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) {{srd5lc|Fire}} damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. | |adesc1=''{{SRD5|Melee Weapon Attack}}:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) {{srd5lc|Fire}} damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. | ||
}} | }} | ||
{{SRD5end}} | |||
'''Unofficial Description:''' Most common form of {{5ep|Fire Elemental}}. | |||
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==Sources== | ==Sources and Notes== | ||
<references /> | |||
[[Category:SRD5 Monsters]] | |||
{{ | {{5e Footer|Fire Elemental|OGL}} | ||
{{5e Monster Data}} | {{5e Monster Data}} | ||
</div><!--source--> | </div><!--source--> | ||
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Revision as of 16:34, 1 February 2024
| Fire Elemental [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Elemental (Fire Elementals), Neutral | ||||||||||||
| Armor Class: 13 | ||||||||||||
| Hit Points: 102 (12d10+36) | ||||||||||||
| Speed: 50 ft. | ||||||||||||
| ||||||||||||
| Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Damage Immunity: fire, poison | ||||||||||||
| Condition Immune: exhaustion, grappled, paralyzed, petrified, poisoned, prone, unconscious | ||||||||||||
| Senses: Darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Ignan | ||||||||||||
| Habitat: Desert | ||||||||||||
| Plane: Plane of Fire | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesFire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the elemental can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns. ActionsMultiattack. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. |
Unofficial Description: Most common form of Fire Elemental.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- Christopher Perkins, et. al.. Monster Manual (5e) (5e) (2014-09-30). Wizards of the Coast. p. 123. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Fire Elemental (Sort Text: Elemental Fire AAA Common 5e, Size: Large, Type: Elemental, Subtypes: Fire Elemental, Alignment: Neutral, HP: 102, CR: 5, Features: Fire Form • Illumination • Water Susceptibility • Multiattack, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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