SRD5:Lizardfolk: Difference between revisions
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Revision as of 14:28, 20 May 2020
| Lizardfolk | ||||||||||||
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| Medium Humanoid (Lizardfolk), Neutral | ||||||||||||
| Armor Class: 15 (natural armor, shield) | ||||||||||||
| Hit Points: 22 (4d8+4) | ||||||||||||
| Speed: 30 ft., swim 30 ft. | ||||||||||||
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| Skills: Perception +3, Stealth +4, Survival +5 | ||||||||||||
| Senses: passive perception 13 | ||||||||||||
| Languages: Draconic | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesHold Breath. The lizardfolk can hold its breath for 15 minutes. ActionsMultiattack. The lizardfolk makes two melee attacks, each one with a different weapon. |
Unofficial Descriptions:
Lizardfolk are reptilian humanoids with tails that are about half the length of their body.[1]
A lizardfolk is usually 6 to 7 feet tall with green, gray, or brown scales. Its tail is used for balance and is 3 to 4 feet long. A lizardfolk can weigh from 200 to 250 pounds.[2]
Sources
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- User: Rlyehable. Licensed: CC-BY-SA. ↑
- Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)Licensed: OGL ↑
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