SRD5:Steam Mephit: Difference between revisions

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|name=Steam Mephit <!--Creature Name-->
|name=Steam Mephit <!--Creature Name-->
|sorttext=Mephit Steam
|sorttext=Mephit Steam
|refs={{SRD5ref}}
|size=Small <!--Medium, Large, etc.-->
|size=Small <!--Medium, Large, etc.-->
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Elemental <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  
|summary=Steam mephits appears similar to {{SRD5|Imp}}s made of steam. <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->  


|feature1=Death Burst
|feature1=Death Burst
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<div class="source">
<div class="source">
==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|SRD-OGL v5.1}}
<references />
<references />
{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}

Revision as of 10:52, 25 July 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Steam Mephit [SRD5 OGL/CC-BY] [1]
Small Elemental  (Mephits), Neutral Evil
Armor Class: 10 (natural armor)
Hit Points: 21 (6d6)
Speed: 30 ft., fly 30 ft.
Str Dex Con Int Wis Cha
5 (-3) 11 (+0) 10 (+0) 11 (+0) 10 (+0) 12 (+1)
Skills: Stealth +3
Damage Immunity: fire, poison
Condition Immune: poisoned
Senses: Darkvision 60 ft., passive perception 10
Languages: Aquan, Ignan
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of it must then succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

Innate Spellcasting (1/Day). The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma. 

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath (Recharge 6). The mephit exhales a 15-foot cone of steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw taking 4 (1d6) fire damage on a failed save, or half as much damage on a successful one.

End of the SRD5 material

Unofficial Description

Steam mephits appears similar to Imps made of steam.

Variant: Mephit Summoning

Some mephits can summon other mephits as an action.[2]

Sources and Notes


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  Open Game Content
This is article is covered by the Open Game License v1.0a, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
  CC-BY
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CC-BY-SA
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Monster data +

Steam Mephit (Sort Text: Mephit Steam 5e, Size: Small, Type: Elemental, Subtypes: Mephit, Alignment: Neutral Evil, HP: 21, CR: 1/4, Features: Death Burst Innate Spellcasting Claws Steam Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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