SRD5:Animated Armor: Difference between revisions
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|adesc1=The armor makes two melee attacks. | |adesc1=The armor makes two melee attacks. | ||
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|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Bludgeoning}} damage. | |adesc2=''{{SRD5|Melee Weapon Attack}}:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 5 (1d6+2) {{srd5lc|Bludgeoning}} damage. | ||
Revision as of 11:03, 20 February 2022
< Monster
| Animated Armor [SRD5 OGL/CC-BY] [1] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Construct (Animated Objects), Unaligned | ||||||||||||
| Armor Class: 18 (natural armor) | ||||||||||||
| Hit Points: 18 (6d8+6) | ||||||||||||
| Speed: 25 ft. | ||||||||||||
| ||||||||||||
| Damage Immunity: poison, psychic | ||||||||||||
| Condition Immune: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned | ||||||||||||
| Senses: blindsight 60 ft. (blind beyond this radius), passive perception 6 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAntimagic Susceptibility. The armor is incapacitated while in the are of an antimagic field. If targeted by a dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. ActionsMultiattack. The armor makes two melee attacks. |
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