5e:Legendary Crocodile: Difference between revisions

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''a.k.a. Thousand Teeth the Devourer''<br />
''a.k.a. Thousand Teeth the Devourer''<br />
{{5e Monster
{{5e Monster
|name=Legendary Crocodile <!--Creature Name-->
|name=Legendary Crocodile  
|sorttext=Crocodile Legendary
|sorttext=Crocodile Legendary
|refs=<ref name="gos.256">{{Cite Pub|Ghosts of Saltmarsh|pages=256}} (Danger at Dunwater) Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat (Swamp) - suggested by "{{SRD5|Crocodile}}" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|refs=<ref name="gos.256">{{Cite Pub|Ghosts of Saltmarsh|pages=256}} ({{pub|Danger at Dunwater (5e)}}) Licensed: &copy; Wizards of the Coast {{fairuc}}.</ref> <ref name="dmg5hab">habitat (Swamp) - suggested by "{{SRD5|Crocodile}}" {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Large <!--Medium, Large, etc.-->
|size=Large  
|type=Monstrosity <!--Dragon, Humanoid, Outsider, etc.-->
|type=Monstrosity  
|subtype=Crocodile <!--Elf, Goblinoid, etc.-->
|subtype=Crocodile  
|align=Neutral Evil<!--Lawful Good, Chaotic Evil-->
|align=Neutral Evil  
|ac=12 <!--armor class-->
|ac=12  
|acfluff=natural armor <!--reason if given-->
|acfluff=natural armor  
|hp=93 <!--number of hit points-->
|hp=93  
|hd= <!--10d8, 4d12, etc.-->
|hd= <!--10d8, 4d12, etc.-->
|speed=30 ft., {{srd5lc|Swim}} 30 ft.  
|speed=30 ft., {{srd5lc|Swim}} 30 ft.  
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|pointer=true
|pointer=true
|summary=Ancient crocodile
|summary=Ancient crocodile
|adventure=Danger at Dunwater


|feature1=Hold Breath
|feature1=Hold Breath
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|haslair=<!--blank, true is has lair-->
|haslair=<!--blank, true is has lair-->
}}
}}
'''This creature is found in the following adventure:''' {{5e Creature Adventure List|Legendary Crocodile}}


</div><!--gi-main-->
</div><!--gi-main-->

Revision as of 16:34, 22 April 2024

5e Pointer  + 
Ghosts of Saltmarsh
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a.k.a. Thousand Teeth the Devourer

Legendary Crocodile (Pointer) [1] [2]
Large Monstrosity  (Crocodiles), Neutral Evil
Armor Class: 12 (natural armor)
Hit Points: 93
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
Saving Throws: Str, Con
Skills: Athletics, Stealth
Senses: passive perception 10
Languages:
Habitat: Swamp
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Hold Breath. [3] The crocodile can hold its breath for 30 minutes.

Legendary Resistance (2/Day). [3] If the crocodile fails a saving throw, it can choose to succeed instead. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Tail. Melee Weapon Attack

Legendary Actions

The monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn.

Detect.

Lunge.

Bite (Costs 2 Actions).

Unofficial Description: Ancient crocodile


This creature is found in the following adventure: No results


Sources and Notes

  1. Mike Mearis. Ghosts of Saltmarsh (5e 2014) (2019). Wizards of the Coast. p. 256. (Danger at Dunwater (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat (Swamp) - suggested by "Crocodile" Dungeon Master's Guide (5e) p.302-305
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 3.0 3.1

Back to Main PageDnD5x5e (2014)MonsterMonstrosity
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Monster data +

Legendary Crocodile (Sort Text: Crocodile Legendary 5e, Size: Large, Type: Monstrosity, Subtypes: Crocodile Legendary Crocodile, Alignment: Neutral Evil, HP: 93, CR: 6, Features: Hold Breath Legendary Resistance Multiattack Bite Tail, Legendary: Yes, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Ghosts of Saltmarsh)

Ghosts of Saltmarsh Contrigubtions +