SRD5:Deva: Difference between revisions
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{{5e Ability|Mace.|''Melee Attack:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) [[SRD5:Bludgeoning|bludgeoning]] damage plus 18 (4d8) [[SRD5:Radiant|radiant]] damage.}} | {{5e Ability|Mace.|''Melee Attack:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d6+4) [[SRD5:Bludgeoning|bludgeoning]] damage plus 18 (4d8) [[SRD5:Radiant|radiant]] damage.}} | ||
{{5e Ability|Healing Touch | {{5e Ability|Healing Touch|limit=3/Day|The deva touches another creature. The target magically regains 20 (4d8+2) hit points and is freed from any [[SRD5:Curse|curse]], [[SRD5:Disease|disease]], [[SRD5:Poison|poison]], [[SRD5:Blindness|blindness]], or [[SRD5:Deafness|deafness]].}} | ||
{{5e Ability|Change Shape | {{5e Ability|Change Shape|The deva magically polymorphs into a [[SRD5:Humanoid|humanoid]] or [[SRD5:Beast|beast]] that has a [[SRD5:CR|challenge rating]] equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice. | ||
In a new form, the deva retains its game statistics and ability to speak, but its [[SRD5:AC|AC]], movement modes, [[SRD5:Strength|Strength]], [[SRD5:Dexterity|Dexterity]], and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, [[SRD5:Legendary Action|legendary action]]s and [[SRD5:Lair Action|lair action]]s) that the new form has but that it lacks.}} | In a new form, the deva retains its game statistics and ability to speak, but its [[SRD5:AC|AC]], movement modes, [[SRD5:Strength|Strength]], [[SRD5:Dexterity|Dexterity]], and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, [[SRD5:Legendary Action|legendary action]]s and [[SRD5:Lair Action|lair action]]s) that the new form has but that it lacks.}} | ||
Revision as of 08:47, 1 March 2020
| Deva | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Celestial (Angels), Lawful Good | ||||||||||||
| Armor Class: 17 (natural armor) | ||||||||||||
| Hit Points: 136 (16d8+64) | ||||||||||||
| Speed: 30 ft., Fly 90 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Wis +9, Cha +9 | ||||||||||||
| Skills: Insight +9, Perception +9 | ||||||||||||
| Damage Resistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Condition Immune: charmed, exhaustion, frightened | ||||||||||||
| Senses: darkvision 120 ft., passive perception 19 | ||||||||||||
| Languages: all, telepathy 120 ft. | ||||||||||||
| Challenge: 10 (5,900 xp)Proficiency Bonus (PB): +4 | ||||||||||||
ActionsMultiattack.. The deva makes two melee attacks. Mace.. Melee Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) bludgeoning damage plus 18 (4d8) radiant damage. Healing Touch (3/Day). The deva touches another creature. The target magically regains 20 (4d8+2) hit points and is freed from any curse, disease, poison, blindness, or deafness. Change Shape. The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice. In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions and lair actions) that the new form has but that it lacks. |
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