SRD5:Air Elemental: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
|feature1=Air Form | |||
|flimit1= | |||
|fdesc1=The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. | |||
| | |action1=Multiattack | ||
|alimit1= | |||
|adesc1=The elemental makes two slam attacks. | |||
{{ | |action2=Slam | ||
|alimit2= | |||
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 14 (2d8+5) {{srd5lc|Bludgeoning}} damage. | |||
|action3=Whirlwind | |||
|alimit3={{SRD5|Recharge}} 4-6 | |||
|adesc3=Each creature in the elemental’s space must make a {{SRD5|DC}} 13 {{SRD5|Strength}} {{srd5lc|Saving Throw}}. On a failure, a target takes 15 (3d8+2) bludgeoning damage and is flung up 20 feet away from the elemental in a random direction and knocked {{srd5lc|Prone}}. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 {{SRD5|Dexterity}} saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn’t flung away or knocked prone. | |||
}} | }} | ||
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==Sources== | ==Sources== | ||
* | * {{Cite Pub|SRD-OGL v5.1}} | ||
{{SRD5 Footer|Monster}} | {{SRD5 Footer|Monster}} | ||
{{5e Monster Data}} | |||
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[[Category:SRD5 Monsters]] | [[Category:SRD5 Monsters]] | ||
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Revision as of 08:11, 19 March 2020
| Air Elemental | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Elemental (Air Elementals), Neutral | ||||||||||||
| Armor Class: 15 | ||||||||||||
| Hit Points: 90 (12d10+24) | ||||||||||||
| Speed: 0 ft., fly 90 ft (hover) | ||||||||||||
| ||||||||||||
| Damage Resistances: lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: exhaustion, grappled, paralyzed, petrified, prone, restrained, unconscious | ||||||||||||
| Senses: Darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Auran | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesAir Form. The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. ActionsMultiattack. The elemental makes two slam attacks. |
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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Monster data +
Air Elemental (Sort Text: Elemental Air 5e, Size: Large, Type: Elemental, Subtypes: Air Elemental, Alignment: Neutral, HP: 90, CR: 5, Features: Air Form • Multiattack • Slam • Whirlwind, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)