SRD5:Dust Mephit: Difference between revisions
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Revision as of 09:39, 29 March 2020
| Dust Mephit | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Small Elemental (Mephits), Neutral Evil | ||||||||||||
| Armor Class: 12 (natural armor) | ||||||||||||
| Hit Points: 17 (5d6) | ||||||||||||
| Speed: 30 ft., fly 30 ft. | ||||||||||||
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| Skills: Perception +2, Stealth +4 | ||||||||||||
| Damage Vulnerability: fire | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: poisoned | ||||||||||||
| Senses: Darkvision 60 ft., passive perception 12 | ||||||||||||
| Languages: Auran, Terran | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesDeath Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 feet of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success. ActionsClaws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage. |
Unofficial Description: Dust mephit appears similar to Imps made of dust.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
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Monster data +
Dust Mephit (Sort Text: Mephit Dust 5e, Size: Small, Type: Elemental, Subtypes: Mephit, Alignment: Neutral Evil, HP: 17, CR: 1/2, Features: Death Burst • Innate Spellcasting • Claws • Blinding Breath, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)