SRD5:Spirit Naga: Difference between revisions
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|xp= <!--Experience points for destroying--> | |xp= <!--Experience points for destroying--> | ||
|canon=true | |canon=true | ||
| | |summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description --> | ||
|feature1=Rejuvenation | |||
|flimit1= | |||
|fdesc1=If it dies, the naga returns to life in 1d6 days and regains all its {{srd5lc|Hit Point}}s. Only a ''{{5espell|Wish}}'' spell can prevent this trait from functioning. | |||
| | |feature2=Rejuvenation | ||
{{5e | |flimit2= | ||
|fdesc2=The naga is an 10th-level spellcaster. Its {{srd5lc|Spellcasting Ability}} is {{SRD5|Intelligence}} ({{srd5lc|Spell Save}} {{SRD5|DC}} 14, +6 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following {{srd5lc|Wizard}} spells prepared:<br /> | |||
:Cantrips (at will): {{5e Spell Line|Mage Hand, Minor Illusion, Ray of Frost}}<br /> | |||
:1st level (4 {{srd5lc|Spell Slot|slots}}): {{5e Spell Line|Charm Person, Detect Magic, Sleep}}<br /> | |||
:2nd level (3 slots): {{5e Spell Line|Detect Thoughts, Hold Person}}<br /> | |||
:3rd level (3 slots): {{5e Spell Line|Lightning Bolt, Water Breathing}}<br /> | |||
:4th level (3 slots): {{5e Spell Line|Blight, Dimension Door}}<br /> | |||
:5th level (2 slots): {{5espell|Dominate Person}} | |||
|action1=Bite | |||
|alimit1= | |||
|adesc1=''{{SRD5|Melee Weapon Attack}}:'' +7 to hit, {{srd5lc|Reach}} 10 ft., one creature. ''Hit:'' 7 (1d6+4) [[SRD5:Piercing|piercing]] damage, and the target makes a DC 13 {{SRD5|Constitution}} {{srd5lc|Saving Throw}}, taking 31 (7d8) {{srd5lc|Poison}} damage on a failed save, or half as much damage on a successful one. | |||
}} | }} | ||
{{SRD5end}} | {{SRD5end}} | ||
Revision as of 17:21, 29 March 2020
| Spirit Naga | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Monstrosity (Nagas), Chaotic Evil | ||||||||||||
| Armor Class: 15 (natural armor) | ||||||||||||
| Hit Points: 75 (10d10+20) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dexterity|Dex +6, Con +5, Wis +5, Cha +6 | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: charmed, poisoned | ||||||||||||
| Senses: darkvision 60 ft., passive perception 12 | ||||||||||||
| Languages: Abyssal, Common | ||||||||||||
| Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesRejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a 'wish' spell can prevent this trait from functioning.
ActionsBite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6+4) piercing damage, and the target makes a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one. |
Unofficial Description: A naga is a serpentine creature with the mass of an elephant. Spirit nagas have turned from their protector roles to acquire power for themselves.[1]
Sources
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast.
- user:Rlyehable. Licensed: CC-BY-SA. ↑
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Monster data +
Spirit Naga (Sort Text: Naga Spirit 5e, Size: Large, Type: Monstrosity, Subtypes: Naga, Alignment: Chaotic Evil, HP: 75, CR: 8, Features: Rejuvenation • Spellcasting • Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)